Alternatives
Products that do what FreeBoardGames.org – FOSS platform for publishing boardgame.io games does
Hello HN, I have started FBG some years ago when I moved to the Bay Area and could not find a simple, cross-platform, no-registration way to play board games with my friends back in my home country. I also wanted to make it simple to create multiplayer board games online for developers in their free time. Shortly after, I found out about boardgame.io with similar goals and decided to join forces with them. It became the engine of our board games, and we focused on publishing/serving them. To be fair with everyone and inspired by Wikipedia, we made the project a non-profit with GPLv3…
- 1HA
I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io
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- 4MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 5IS
Hey everyone! Long time lurker, first time poster. I've just reached beta in my game BoxByte Lyte. -What is it- It's a free 3d arcade game for hardcore players that uses color matching in interesting ways. Also it's a one button game, well movement and one button. Cool huh? The final release will be free too. -What I need- This is a very challenging game, so I really need to balance the difficulty so that it's still hard but not impossible. It would be great just to hear your experiences of the game and how far in it you got. -Where can I report bugs?-…
2015
- 6IB
Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world
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- 8IM
http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…
2017
- 9AP
Most people like free things, some people like games. If you like 'm both then this might be something for you! I've made a website, a Discord bot, a Twitter bot, and a bunch of scrapers that roam the web to find free games out there. Just so that they can be found in one place by other people. I'm running this on my own server, so I'm curious as to how much traffic it can handle. The Discord and Twitter bots run on a fixed interval, so that shouldn't be much of a bottleneck. You can check it out online at: https://www.freegameisafreegame.com On Twitter at…
2020
- 10BG
Tl;dr: Would like to hear thoughts on board games platform prototype (https://bordga.me/games/7) We are building an online board games platform which lets you create & play any board game online while video chatting with your co-players. Game play resembles the real world where users have to do everything from moving the pieces to enforcing the rules. We are quite early in our journey. We prototyped Chess to see if people would be interested in this direction. Please try it here! (https://bordga.me/games/7) You can enter your name that creates a new…
2021
- 11OS
2021 · chickenroll.fun
- 12IM
2021 · zentrum.alles.cx
- 13GA
I wanted to learn more about RAG implementations, so I built something to solve the constant digging through manuals whenever we play a game. It's fairly simplistic, but actually has worked pretty well for some of these conflicts. Everythings Open Source on GitHub if you're curious (or have ideas), and I'd love to hear feedback from fellow boardgamers!
2024 · gamegame.ai
- 14FA
Hey Friends, I always considered doing a show HN about this but never took the jump but since we're in the Show HN carnival I decided to share it. I wrote a free and open source quick guide to teach Firefox OS application development. With this ebook you go from zero to a little application in the Firefox Marketplace. https://leanpub.com/quickguidefirefoxosdevelopment/ I created this to give away at hackathons and hack days because the Mozilla docs were spread all over the developer hub, mdn and the wiki so it was hard for new developers to find what they needed. The…
2014
- 15MS
https://sudokurace.io is a free, real time multiplayer sudoku board. Invite your friends and race to fill the most squares. All feedback is welcome. MVP was built over the last ~4 days. Lmk what you think! You can play with as many people as you'd like at the same time
2022
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- 17AL
Hello HN, For a few months I'm been working on a fun side-project to port the (awesome) chessboardjs library to an easily reusable and embeddable web component. The quarantine has finally spurred me to put the finishing touches on it. https://justinfagnani.github.io/chessboard-element/ It works in plain HTML files just by writing an HTML tag: And it works in any framework because it's just an HTML element. Styling is encapsulated and customizable with CSS properties and parts: chess-board { --dark-color: darkmagenta; } /* Highlight the e2 square in red */…
2020
- 18CS
2016 · github.com
- 19GI
2021 · gamesroom.io
- 20WM
Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…
2014
- 21AT
I have some experience building these kinds of games, so last year I put together a beginner's guide on them. It's been getting more attention recently with people wanting to make/experiment with these games during quarantine, so I figured I'd share to get feedback: - Part 1, Client: https://victorzhou.com/blog/build-an-io-game-part-1/ - Part 2, Server: https://victorzhou.com/blog/build-an-io-game-part-2/ - [demo] An example .io game: https://example-io-game.victorzhou.com/
2020
- 22OS
2019 · apps.saito.network
- 23AM
Hi everyone! I'm one of the developers behind this project. I wrote it with my two brothers, Daniel and Ricardo. For years the three of us have been curious about how multiplayer games work, which is why we decided to work on this project. Our goal was to gain a deep understanding of how different players can share the same 3D space, which is why we wrote our own tiny game engine instead of using something like Unity. We wrote the engine using C++ and OpenGL, and we then compiled it to WebAssembly using Emscripten so that it would run effortlessly on web browsers. We are really excited about…
2022 · play.moonlightmuseum.io
- 24FO
This is a two man team and we're in full-on development of a new platform to assist in multiplayer games. We're looking to launch in about a month or two with an OpenID server accessible to customers (or they can use provider like Facebook/Twitter) and a couple cool multiplayer features. After we launch development will continue until we have a well-rounded API. We're primarily targeting HTML5+JS developers but the system will work with any language that can make RESTful API calls. We know there's some stiff competition out there but we're looking for feedback and what features may make…
2014 · playpi.net
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