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Alternatives

Products that do what Gravity Well Arena does

Combat game where time dilation is the core mechanic

  1. 1LL
  2. 2

    Orbit a Black Hole. One touch. Pure Survival.

    May 2026 · apps.apple.com

  3. 3PA

    We have a black hole at home — with actual relativistic physics, live in your browser. I'm Sasha (Alexander) Plavin, an astrophysicist at Harvard's Black Hole Initiative studying quasars and black hole environments. I work with raytracing/radiative transfer simulations professionally, and wanted to make one anyone can play with — so I built this app. Put the black hole onto your screen (any browser), or directly into your room with AR or VR (requires WebXR, for example Chrome on Android, or any VR headset). When looking around, pay attention to unintuitive relativistic effects: rays…

    Jul 2026 · blackhole.plav.in

  4. 4

    Run and monitor several coding agents at once in an IDE

    Nov 2025

  5. 5

    Timer travelers fight to escape a rupture in spacetime.

    2016

  6. 6GI

    Just for fun and self education, I've built this over a weekend to teach myself why orbits exist, not just show planets going around. Something that was never clearly explain to me in school. It opens with a guided tour that builds the idea up step by step: two bodies and the equal/opposite force, inertia (the Sun is removed and Earth just drifts straight), then "an orbit is falling and continuously missing," cosmic velocities with a little rocket, Voyager 1 & 2's real gravity assists (the clock runs the actual 1977–1989 dates so the planets orbit into their grand-tour alignment and the…

    Jun 2026 · qunabu.github.io

  7. 7
    AstroGrid113

    Explore the entire universe in your browser, in real 3D

    Apr 2026 · velonspace.com

  8. 8

    A free magazine about building & scaling communities

    2022

  9. 9IM
  10. 10PA
  11. 11

    Lightning-fast number matching game for iOS

    2024

  12. 12
    Orbit102

    No limits Crypto wagering app

    2018

  13. 13

    Gravity WebGL experiment in the Solar System

    2016

  14. 14

    A chaotic and cooperative card game.

    2015

  15. 15

    I posted once before but wanted to share again because a lot has changed. There's now a fairly strong bot to play against (contributed by a community member) and also correspondence games. The combination of these things helps a bit in finding people to play against.

    10d ago · voronoigo.com

  16. 16

    Real-time 2D gravity sandbox with causal propagation (finite c), GW-strain heatmaps, and a virtual LIGO probe. Numba JIT, CPU-only. - alessandro-pioli/AstroCausal_Engine

    3d ago · github.com

  17. 17IB
  18. 18
    illi92

    Jump ur way through a strange world where gravity follows u

    2016

  19. 19

    The only mechanic is waiting. The only currency is time.

    25d ago · patience.jordanshaw.com

  20. 20

    A gravity simulator, with updated movement controls

    2016

  21. 21IB

    2022 · multiplanetary.website

  22. 22AS

    I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed…

    Jul 2026 · criticalwindow.org

  23. 23AR

    Hi HN, I’m sharing a small open-source project I’ve been working on: a native C++ ballistic solver that computes launch angles to intercept moving targets in real time, under gravity and air drag. Instead of relying on vacuum assumptions, closed-form equations, or lookup tables, the solver formulates the intercept as a nonlinear problem and solves it numerically using time integration and iterative methods. The motivation came from game and simulation scenarios where simpler approaches tend to break down: - moving targets - strongly curved trajectories due to drag - real-time constraints The…

    Jan 2026

  24. 24AN

    Most games have limits. You can only use preset features, need coding for customization & adding mods, require expensive extra devices. We wanted to remove those barriers. That’s why we are building space zero—a browser based 3D world powered by AI. We plan to build players can freely mix items to generate unexpected creations with unique properties and sounds. Also the world itself is dynamically generated, evolving endlessly. I uploaded a demo version I’ve been working on for the past month! I hope to get any feedbacks or comments :)

    2025 · 0.space

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