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Products that do what How to use xmake to build the cross–platform c/c++ project does

  1. 1XA

    2019 · github.com

  2. 2AM
  3. 3XA
  4. 4BA
  5. 5VL

    2020 · cedaei.com

  6. 6CC

    2014 · tuhdo.github.io

  7. 7IB

    I love C and C++, but setting up projects can sometimes be a pain. Every time I wanted to start something new I'd spend the first hour writing CMakeLists.txt, figuring out find_package, copying boilerplate from my last project, and googling why my library isn't linking. By the time the project was actually set up I'd lost all momentum. So, I built Craft - a lightweight build and workflow tool for C and C++. Instead of writing CMake, your project configuration goes in a simple craft.toml: [project] name = "my_app" version = "0.1.0" language = "c" c_standard = 99 [build] type = "executable"…

    Apr 2026 · github.com

  8. 8CP
  9. 9AC
  10. 10CL
  11. 11HT

    A little help for programmers, who wants to run C/C++ code in the browser. (This is my second attempt to show it, first time I got banned bcoz of my personal page domain, I don't really understand it why is is suspicious.)

    2022 · github.com

  12. 12A1
  13. 13QI
  14. 14BY
  15. 15XS

    Repo: https://github.com/valdanylchuk/xcc700 Hi Everyone! I just wrote my first compiler! - single pass, recursive descent, direct emission - generates REL ELF binaries, runnable using ESP-IDF elf_loader - very basic features only, just enough for self-hosting - treats the Xtensa CPU as a stack machine for simplicity, no register allocation / window usage - compilable on Mac, probably also Linux, can cross-compile for esp32 there - wrote for fun / cyberdeck project Sample output from esp32: xcc700.elf xcc700.c -o /d/cc.elf [ xcc700 ] BUILD COMPLETED >…

    Dec 2025 · github.com

  16. 16TS

    2015 · github.com

  17. 17AG
  18. 18MP

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

    2023 · zamfofex.neocities.org

  19. 19PE
  20. 20MF
  21. 21CP
  22. 22IW
  23. 23MA

    2015 · github.com

  24. 24AS

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