Alternatives
Products that do what How to use xmake to build the cross–platform c/c++ project does
- 1XA
2019 · github.com
- 2AM
2019 · xmake.io
- 3XA
2020 · tboox.org
- 4BA
2018 · github.com
- 5VL
2020 · cedaei.com
- 6CC
2014 · tuhdo.github.io
- 7IB
I love C and C++, but setting up projects can sometimes be a pain. Every time I wanted to start something new I'd spend the first hour writing CMakeLists.txt, figuring out find_package, copying boilerplate from my last project, and googling why my library isn't linking. By the time the project was actually set up I'd lost all momentum. So, I built Craft - a lightweight build and workflow tool for C and C++. Instead of writing CMake, your project configuration goes in a simple craft.toml: [project] name = "my_app" version = "0.1.0" language = "c" c_standard = 99 [build] type = "executable"…
Apr 2026 · github.com
- 8CP
2017 · browseemall.com
- 9AC
2020 · github.com
- 10CL
2018 · github.com
- 11HT
A little help for programmers, who wants to run C/C++ code in the browser. (This is my second attempt to show it, first time I got banned bcoz of my personal page domain, I don't really understand it why is is suspicious.)
2022 · github.com
- 12A1
2021 · github.com
- 13QI
2019 · quarkjs.io
- 14BY
2021 · github.com
- 15XS
Repo: https://github.com/valdanylchuk/xcc700 Hi Everyone! I just wrote my first compiler! - single pass, recursive descent, direct emission - generates REL ELF binaries, runnable using ESP-IDF elf_loader - very basic features only, just enough for self-hosting - treats the Xtensa CPU as a stack machine for simplicity, no register allocation / window usage - compilable on Mac, probably also Linux, can cross-compile for esp32 there - wrote for fun / cyberdeck project Sample output from esp32: xcc700.elf xcc700.c -o /d/cc.elf [ xcc700 ] BUILD COMPLETED >…
Dec 2025 · github.com
- 16TS
2015 · github.com
- 17AG
2022 · github.com
- 18MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org
- 19PE
2018 · github.com
- 20MF
2015 · github.com
- 21CP
2016 · github.com
- 22IW
2011 · hildr.luminance.org
- 23MA
2015 · github.com
- 24AS
2021 · github.com
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