Alternatives
Products that do what I made Million – It's a Virtual DOM made for the future does
Repo here: https://github.com/aidenybai/million My name is Aiden Bai and I'm really interested in HCI research, particularly within user interface (UI) and web development. At the time of writing this, I'm a student at Camas High School. In July 2021, Million.js began as an experiment with Virtual DOM because I was curious with how UI libraries worked. I was frustrated with the lack of a modern, fast, and modular Virtual DOM library for JavaScript. Virtual DOM had been around for almost a decade, yet many Virtual DOM libraries still struggle with render speed compared to…
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Hi! I made a React compatibility library for a Virtual DOM library (https://github.com/aidenybai/million). The idea is to have much faster rendering (a compiler optimizes virtual DOM beforehand) while ensuring the same developer experience React provides. This is very, VERY early stage, so be prepared for weird bugs / plugin incompatibility / etc. If you have any suggestions, I'd be more than happy if you replied in a comment with it! You can spin up the demo here >> https://stackblitz.com/github/aidenybai/million-react-compat
2022
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Hi HN! Thanks for your attention to my post. It was a big challenge to run most of Node.js packages in browser, fast moreover. Virtual File system, resolve import/export. I got cold many times, depressions, burned out, yet still alive and finished it. Many guys helped me with an advice. Many users give a lot of positive feedback. There are 200,000 monthly unique users. I work full time now because of the freemium business model. To be honest - I am happy after many years of hard work.
2022 · playcode.io
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What do you do when private equity buys your old company and fires the maintainers of the popular open source project you started over a decade ago? You reboot it, and bring along some new friends to do it. Video.js is used by billions of people every month, on sites like Amazon.com, Linkedin, and Dropbox, and yet it wasn’t in great shape. A skeleton crew of maintainers were doing their best with a dated architecture, but it needed more. So Sam from Plyr, Rahim from Vidstack, and Wes and Christain from Media Chrome jumped in to help me rebuild it better, faster, and smaller. It’s in beta…
Mar 2026 · videojs.org
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https://lisagui.com/info.html This is a web OS I wrote in vanilla JS that looks like the Apple Lisa Office System (1983-85), with other contemporaneous influences and additional improvements and features. It's currently in alpha and isn't remotely bug free. I had been holding off on posting this here until it was somewhat presentable and useful. Please note; the Lisa conforms more literally to the desktop metaphor than most modern GUIs - some of the important differences are mentioned in the readme. This is a complete recreation of the UI in JS; it all renders to a single…
2025 · alpha.lisagui.com
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hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
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Had some fun with shared array buffers over many months of free time. Skip to the end to play around with the final app. Open to ideas on how to simulate more whilst staying in js land.
2024 · dgerrells.com
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In brief: I'm Aiden, 18, and have spent the past 2 years of high school working on Million.js, an open source React alternative with 11K stars on GitHub and hundreds of thousands of npm downloads. Recently, I released automatic mode, which detects slow React components and automatically optimizes the reconciliation phase. It's still in beta but chugging along. It's around 70% faster than React on the JS Framework Benchmark and you can see how I did it here: https://million.dev/blog/virtual-dom Interested? Check it out here: https://million.dev
2023
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I built µJS because I wanted AJAX navigation without the verbosity of HTMX or the overhead of Turbo. It intercepts links and form submissions, fetches pages via AJAX, and swaps fragments of the DOM. Single tag, one call to `mu.init()`. No build step, no dependencies. Key features: patch mode (update multiple fragments in one request), SSE support, DOM morphing via idiomorph, View Transitions, prefetch on hover, polling, and full HTTP verb support on any element. At ~5KB gzipped, it's smaller than HTMX (16KB) and Turbo (25KB), and works with any backend: PHP, Python, Go, Ruby, whatever.…
Mar 2026 · mujs.org
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2021 · forgojs.org
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I've been building a web UI library for a side project of mine. I thought it might be useful to others, so I'm releasing it as open source. To put it simply, I realized that most of my pain points with React come from its declarative model ui=f(state). So I'm trying something that I'm calling "imperative JSX." Instead of treating JSX as the source of truth for your UI, it essentially becomes a query interface for DOM manipulation. I first had the idea for it a few months ago, and only began writing it in earnest last week, so it's extremely early and nowhere near production-ready. Still, I'd…
2024 · npmjs.com
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Hi everyone, the other day I was here cause I thought I came up with a neat way of creating HTML via JavaScript [1] - After some iterations, I'm quite content with the code I wrote. Since I intend to use this in my personal projects, I thought others might as well. 1 - https://news.ycombinator.com/item?id=41451559
2024 · github.com
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2020 · github.com
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Author here. This is an attempt to simplify frontend development: 1. Standards first: User interfaces should be assembled with HTML, styled with CSS, and enhanced with JavaScript. 2. Less abstractions: UI composition should be easy and require as few idioms and abstractions as possible, both on client and server. 3. Design Systems: Design should be a separate subsystem, easily accessible for developers who care about and understand design. 4. Scalability: Complex UIs should retain simplicity as the application grows. Eager to hear your thoughts!
2025 · nuejs.org
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I built this out of frustration as I lead the development of AI features at Yola.com. Prompt testing should be simple and straightforward. All I wanted was a simple way to test prompts with variables and jinja2 templates across different models, ideally somthing I could open during a call, run few tests, and share results with my team. But every tool I tried hit me with a clunky UI, required login and API keys, or forced a lengthy setup process. And that's not all. Then came the pricing. The last quote I got for one of the tools on the market was $6,000/year for a team of 16 people in a…
2025 · langfa.st
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Hi HN, After watching a lot of Show HN's here, it's finally my turn to show something. This is the first real project I have shipped, so it is extra special to me. For those who will inevitably ask why I made yet another mockup editor I covered it on our blog (http://blog.mocktailsapp.in/why-build-yet-another-mockup-editor-tm). Not all the features mentioned in that post have been implemented yet. As such Mocktails is pre-beta software and very minimal. It does not even have user accounts or any actual server side component at all for that matter (yet)! Our intention is to build Mocktails…
2012
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2021 · github.com
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Vertex is a 1kloc SPA framework containing everything you need from React, Ractive-Load and jQuery while still being jQuery-compatible. vertex.js is a single, self-contained file with no build step and no dependencies. Also exhibits the curious quality of being faster than over a decade of engineering at Facebook in some cases: https://files.catbox.moe/sqei0d.png
Mar 2026 · lukeb42.github.io
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BDC is a simple library for updating the DOM to match a javascript description. Does not require JSX or a compilation step. clobber( document.body, h("marquee", [ h("span", {"style": "font-weight: bold"}, "Hello"), ", ", h("blink", "world"), "!", ]), ); Very fast to first render, moderately slow on subsequent updates. Prompted by the post on millionjs, which compiles user code to hit the same outrageously small size target.
2022 · github.com
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Primarily built this to learn how NextJS works and also a bit about Tailwind CSS. Also has request caching using the WebCache API + expiration which is quite a hacky implementation. Let me know what you think! Source is at https://github.com/say4n/hn, pull requests welcome!
2023 · hn.sayan.page
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We did a "Show HN post" 6 months back of our startup and we're very excited to show everyone how far we've come as well as the lessons we've learnt so far! It's been a roller-coaster so far and we think there's lot more of the same to come! We did apply for Ycombinator funding but got turned down :( But may re-apply soon :) For those that don't know, our startup is called Scirra and we make Construct 2 which is an HTML5 game engine (http://www.scirra.com). Our engine allows anyone to make HTML5 games without knowing any programming. It's only me and my brother working on this and we're based…
2012
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Hey HN, I'm a developer and long-time OSS contributor. Over the years, I've implemented tons of headless CMSs to give product and marketing teams more autonomy. But there's always been a gap with CMSs when it comes to user interfaces. I kept running into the same issues: poor developer experience, bad performance, no support for dynamic content, and needing vendors for AB testing or personalization, which just gets messy and expensive. Versioning? One change and things break or need manual fixes. Accessing your own data? Good luck unless you're ready to pay extra. So, I built a content API…
2024 · docs.croct.com
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