Rune.js – Graphic design systems with SVG in the browser or Node.js
A JavaScript library for programming graphic design systems with SVG
Rune.js – Graphic design systems with SVG in the browser or Node.js launched on October 14, 2015 with 92 votes, #488 of 4,175 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 11 years on.
In plain words
Rune.js is a JavaScript library for creating graphic design systems using SVG in web browsers or Node.js environments. It offers a chainable drawing API, scene graph functionality, and design-focused features including color conversion, grid systems, typography, and computational geometry tools. The library uses virtual-dom and is available for download with all dependencies included, making it suitable for developers and designers building programmatic visual systems.
written from the facts on this page · September 2026
From the sources
Rune.js is a JavaScript library for programming graphic design systems with SVG in both the browser or node.js. It features a chainable drawing API, an unobtrusive scene graph, and a range of features aimed specifically at graphic designers: native support for color conversion, grid systems, typography, pixel iteration, as well as an expanding set of computational geometry helpers. Oh, and it uses virtual-dom under the hood. To use in the browser, download the latest release on GitHub. The ZIP file has both an uncompressed and a compressed version, with all dependencies included, ready to use in the browser. If you want to run Rune.js in a browser, first download the latest release and move…from runemadsen.github.io
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