A JavaScript library for data visualization in both SVG and Canvas
Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…
A JavaScript library for data visualization in both SVG and Canvas launched on April 12, 2024 with 161 votes, #307 of 4,347 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 2 years on.
In plain words
Ripl is a JavaScript library that renders shapes and data visualizations to both SVG and Canvas using a single API. Built with modern TypeScript support, it offers CSS-like query selectors, DOM-like event bubbling, and keyframe animation capabilities. Designed for developers familiar with D3 who want a more contemporary alternative, Ripl is still under development and available on GitHub.
written from the facts on this page · September 2026
From the sources
Ripl provides a unified, cross-platform API for 2D and 3D graphics rendering with a focus on high performance and interactive data visualization. Write once, render to Canvas, SVG, WebGPU, or the terminal - in the browser, on the server, or in a headless environment. - andrewcourtice/ripl
In the maker’s words, at launch
Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more…
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Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the TerminalMar 2026 · ripl.rocks · ▲17After several years, with a small hiatus in the middle, I've finally got Ripl to the point of being published. Ripl is a library for rendering 2D and 3D shapes to any context (canvas, SVG, WebGPU, and Terminal supported by default) using a single API. The library mimics the DOM as much as possible, replicating the event system, object graphing, CSS-like querying, gradients, and keyframe animations etc. I also built a complete data visualization library using the core package which is available as @ripl/charts. And yes, you can even render the charts to a terminal with about a 2-3 line…
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