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Dev tools · March 19, 2026

Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal

After several years, with a small hiatus in the middle, I've finally got Ripl to the point of being published. Ripl is a library for rendering 2D and 3D shapes to any context (canvas, SVG, WebGPU, and Terminal supported by default) using a single API. The library mimics the DOM as much as possible, replicating the event system, object graphing, CSS-like querying, gradients, and keyframe animations etc. I also built a complete data visualization library using the core package which is available as @ripl/charts. And yes, you can even render the charts to a terminal with about a 2-3 line…

Ripl – A unified 2D/3D engine for Canvas, SVG, WebGPU, and the Terminal launched on March 19, 2026 with 17 votes, #931 of 23,380 launches that month and more than 90% of that year's launches.

Visit ripl.rocks ↗Alternativestop 4% of March 2026

In plain words

Ripl is a rendering library that lets developers draw 2D and 3D shapes using a single API across Canvas, SVG, WebGPU, and Terminal outputs. It mimics DOM functionality with event systems, CSS-like querying, gradients, and keyframe animations. The library includes a companion data visualization package for creating charts that work across all supported rendering contexts, including terminal output. It is for developers building graphics-heavy web applications or terminal-based visualizations.

written from the facts on this page · September 2026

From the sources

Zero-dependency TypeScript charting, drawing and animation library. 25 chart types and a full 2D drawing API, rendered to Canvas, SVG, terminal or WebGPU 3D.

A unified, zero-dependency TypeScript library for drawing and animating 2D graphics, charts, and data visualizations across Canvas, SVG, Terminal, and WebGPU. 25 animated, interactive chart types, including bar, line, area, pie, scatter, candlestick (OHLC), histogram, box plot, heatmap, radar, sankey, treemap, sunburst, gauge, gantt and force-directed, with axes, legends, tooltips and crosshairs. Ten drawing primitives, 13 curve algorithms, gradients, pattern fills and clip paths, animated with keyframes, 31 easing functions and type-aware interpolation across numbers, colours, points and paths. Draw to any context through a single, DOM-like API. Ripl mirrors the DOM and CSSOM (hierarchy,…from ripl.rocks

In the maker’s words, at launch

After several years, with a small hiatus in the middle, I've finally got Ripl to the point of being published. Ripl is a library for rendering 2D and 3D shapes to any context (canvas, SVG, WebGPU, and Terminal supported by default) using a single API. The library mimics the DOM as much as possible, replicating the…

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