nowfound

Alternatives

Products that do what I simulated 1200 Iranian missiles attacking air defences in a browser does

I've built airdefense.dev, which is able to simulate all kinds of ballistic missiles, one-way-attack drones like Shaheds, and most of the commonly deploy anti-air defence systems. All of this inside the browser. I've now added a scenario of the current attacks in the Middle East by Iran. It was quite the challenge to optimize it enough to not completely kill a common laptop, although it still runs best on a bit beefier systems.

  1. 1AM
  2. 2

    A notebook for building interfaces with Tailwind & shadcn/UI

    2024 · layouts.dev

  3. 3WB

    For the past few months we’ve been building Trigger.dev and can now share our beta with you: https://github.com/triggerdotdev/trigger.dev. Trigger.dev is an open source platform that makes it easy for developers to create event-driven background tasks directly in their code. You write workflows using our SDK, and can view all the runs in our web app. Why we built this: - We found current workflow / automation tools like Zapier and n8n are good for simple tasks, but not for more advanced use cases. - Dropping down into code in these tools is just not a great…

    2023 · trigger.dev

  4. 4

    One API to scrape, enrich, and extract the internet

    Jul 2026 · context.dev

  5. 5
    a0.dev479

    Generate full mobile apps with AI

    2025

  6. 6IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com

  7. 7

    Generate UI with simple text prompts: copy, paste, ship

    2023

  8. 8

    Pentest and patch every deploy with AI

    Jun 2026 · bestdefense.io

  9. 9IB

    Sup HN, So I got tired of bouncing between Flightradar, MarineTraffic, and Twitter every time something kicked off globally, so I wrote a dashboard to aggregate it all locally. It’s called Shadowbroker. I’ll admit I leaned way too hard into the "movie hacker" aesthetic for the UI, but the actual pipeline underneath is real. It pulls commercial/military ADS-B, the AIS WebSocket stream (about 25,000+ ships), N2YO satellite telemetry, and GDELT conflict data into a single MapLibre instance. Getting this to run without melting my browser was the hardest part. I'm running this on a laptop…

    Mar 2026 · github.com

  10. 10SD
  11. 119D
  12. 12

    Learn programming for free.

    2020

  13. 13GM
  14. 14

    Publish agent-generated HTML behind company auth

    May 2026 · display.dev

  15. 15MA

    A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…

    2017

  16. 16BD

    Hi HN, we’re Nick and Drew, and we’re building boxes.dev – the first cloud-only agentic dev environment (ADE) that gives every Codex and Claude Code agent its own cloud computer. We’re two engineers who previously built Gem (co-founder/CTO and first hire), and we spent the last year coding almost exclusively using Codex and Claude Code. It’s been a huge change to how we code, and it’s been exhilarating seeing the models keep getting better – but we eventually realized that developing on localhost was holding us back: - Git worktrees are clunky to set up and use for parallelizing work -…

    Jun 2026 · boxes.dev

  17. 17BD
  18. 18

    A tutorial introduction to computer development environments

    2017

  19. 19
    Airmash85

    Multiplayer Missile Warfare HTML5 Game

    2017

  20. 20IC

    A small browser-based arcade I vibe-coded between one missile alert and another. Written in Typescript from scratch. Hope you like it.

    Mar 2026 · irondomecommander.com

  21. 21DD
  22. 22IG

    Hey HN, For years, my local development setup has been a fragile mess of tools that never quite played nicely together. On my mac, it was a constant battle with Homebrew services starting (or not starting) on boot, conflicting PHP and Node versions managed by `asdf` or `nvm`, and a collection of `docker-compose.yml` files that I'd copy-paste and tweak for every single project. The cognitive load was just too high. Setting up SSL was another chore involving `mkcert`. Sharing a quick demo with a colleague meant firing up ngrok. And if I wanted to run two projects that needed different versions…

    Oct 2025 · servbay.com

  23. 23PS

    Hey HN, it's Farrukh and Umar. We're building listen.dev–a tool for proactive security monitoring in GitHub Actions to secure software releases from supply chain threats. Why we built this: As friends and collaborators for over a decade, we've been working on various startup ideas in dev tools and infrastructure. In 2017, while building an ML ops toolkit on Kubernetes, we got hacked. During a pilot with a fintech customer, our cluster became victim to a crypto-jacking attack. As it turned out, a dependency in our container base image contained malware (a Monero miner) which triggered inside…

    2024

  24. 24GE

    Hi Hackernews, I’m Marvin from playrun.dev (https://playrun.dev), a platform for generating end-to-end tests for your application using just the URL. I recently worked on a project rewrite with a small team on a tight deadline. We needed to keep shipping while also writing tests for the application. We believed unit tests were a waste of time and decided e2e tests were the way to go, but doing so manually was still time-consuming and made shipping slower. Testing is one of those things we do as engineers that don’t have immediate ROI, and it was almost impossible to make the…

    2024

Ranked by how close each launch is in meaning, then by votes. Refine with a description →