Alternatives
Products that do what Ideas for All does
I have too many ideas every day, so i made a place for them!
- 1MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 2

- 3IM
This is our entry in the "spontaneous event creation" ring. I'd love to hear what HN readers think!
2011 · shoutfast.com
- 4IB
I had an idea for this concept for a while and decided to build a little website around it. It's kind of a silly idea but I'm really curious to see how it plays out. If you're a particularly curious person, be warned. By submitting a payment to the game, you get to see how many other people were curious enough to play. You will be ranked based on your payment amount, and get to discover some interesting insights about the game's dynamics. Hope you like it
2024 · thecuriositygame.com
- 5YR
Had this idea recently and just had to get it out of my head and into a (super quick and dirty) prototype. It's like Letterboxd but for anything, and with a simpler rating system you don't have to sweat about.
2023 · yynn.app
- 61R
I wanted to find a product idea to build. "Build things people want," right? So I thought, why not literally find people saying what they want? I wrote a script to collect thousands of Reddit posts where people are looking for a solution or complaining about a problem. Then I used GPT to filter out the noise and score each one based on how viable the idea seemed. Threw together a simple search interface so anyone can explore them. I was planning to build a more advanced paid version of this, but figured I'd share the raw version first to see if it's actually useful to anyone.
Nov 2025 · search.reddit-business-ideas.workers.dev
- 7MA
Playstore link: https://play.google.com/store/apps/details?id=com.supervoid.guessthesubreddit Also on Product Hunt : https://www.producthunt.com/posts/guess-the-subreddit-reddit-quiz-game Screenshots: https://imgur.com/a/R4oOW2h Developed using React Native Saw that meme this morning, yeah? Or that cute puppy video, you liked it... but do you remember which subreddit it is from? And there's so many related subreddits that you don't know of which have better content! What if there was a not-so-boring way to get to all this...…
2020
- 8MM
Inspired by the following post by photon_off... http://news.ycombinator.com/item?id=1683309 I made karmurl last night. It's a simple app where you submit a URL for feedback, then for every piece of feedback you give to someone else's, you get to read one piece of feedback for yours. http://karmurl.com
2011
- 9M4
Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…
2012
- 10IA
I call my Portfolio Website "The Best Terminal-Inspired Portfolio Website on The Internet™" As one of the games, I decided to play around and add this - just use "gameoflife" as the command and try it out, I'd love to hear thoughts :)
2025 · kuber.studio
- 11MW
Link: http://xoxo.cm The idea here was to build a multiplayer game with the lowest possible barrier to entry to get started. That is, no registration, no game setup, as few steps as possible to actually start playing. There's not much substance here right now and there's still a few bugs that need to be hammered out. I'm also thinking of expanding on the idea with some other simple games down the road. Any feedback or suggestions on the concept in general would be much appreciated.
2011
- 12MF
I know everyone is a bit burned out on blockchain and cryptocurrency related stuff around these parts, but I've been working on as a side project for the last few months and thought you guys might be interested: https://cryptoempire.io/ It's still a bit buggy and incomplete (the mobile ux needs a lot of work, the leaderboard isn't functional yet, etc.), but I've reached a point where I'm not totally ashamed of sharing it :) Any feedback would be most welcome!
2018
- 13IB
I haven't seen anything like this so I decided to build it in a weekend. How it works: You see a bunch of things pulled from Wikipedia displayed on cards. You ask yes or no questions to figure out which card is the secret article. The AI model has access to the image and wiki text and it's own knowledge to answer your question. Happy to have my credits burned for the day but I'll probably have to make this paid at some point so enjoy. I found it's not easy to get cheap+fast+good responses but the tech is getting there. Most of the prompts are running through Groq infra or hitting a cache…
Apr 2026 · sleuththetruth.com
- 14ML
I made a post a few days ago asking if any software companies/start ups needed technical video tutorial writers and I had a few very interested and serious respondents email me. I've been looking for something to do with this domain hence I give myself a Christmas present.
2013 · helpknow.com
- 15IB
I built a website for games that catch my eye or have something interesting going on. I made it for fun but then updating became a habit. Maybe you'll find your next "must-play" game here? GitHub repo: https://github.com/RaycatWhoDat/games-list
Nov 2025 · alistof.games
- 16IB
Hey, A bit of context.. So I think last week was my last straw, I hit 8k hours with dota and holy ** It finally hit me how much time I wasted on that game. I'm a software developer, I always wanted to develop something and put it out but was scared shitless to do so, I was kinda afraid to get bad traction, to fail or even worse to be completely ignored. so I decided to address two of these issues at once, stop playing dota and spend the weekend building a website that let you see what you could've done with your gaming hours. As an avid gamer for the last 20+ years, I know that it's only…
Apr 2026 · alternatelife.xyz
- 17MS
Hi all, I have always wanted to create a community dedicating to creating the work place more positive. Right now, it's only jokes. I am working on a revision of this that will just place the community page right in front and do away with the landing page. I welcome and appreciate any cheesy thoughts, critiques or suggestions you might have. In the pipeline: jokes, quotes and ideas on how to make the work place more positive! -V.
2012 · officecheese.com
- 18IM
Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz
2022 · wheredle.xyz
- 19MF
Title: Show HN: IndieHackers Merch - A Fun Community Project! Hey IndieHackers! Noticed we lack our own merch, so I started a project to create unique, community-inspired merchandis. Would love your feedback
2024 · indiemerch.io
- 20DV
I'm using AI (mostly Claude) to create/publish a new video game every day This is day 33, first stab at the tower defense genre. Most of the games (including this one) I build with a single prompt. Rarely, a couple extra prompts are needed for bug fixes or to tweak the physics/UI. Extremely rarely, the AI has difficulty making the game work right (usually drawing it) and it takes a dozen or more prompts -- but the majority of the time, it gets everything right and makes a fully playable game first try Happy to answer any questions, just a little hobby project of mine I'm having…
May 2026 · gamevibe.us
- 21IB
I've been experimenting with ways to increase AI adoption for non-technical people. Basically, all companies are pushing for AI because it's all over the news and they feel left behind but most people have no clue where to start. I think 90% of people (ie non coders) are sufficiently well served by using cowork instead of claude code or something similar. If we can get people from sales, customer support, marketing, etc to collaborate with skills and cowork to form a company brain, I think it's gold. So I think there's opportunity for the community to share skills that work well for 1000s of…
Jun 2026 · claudinho.xyz
- 22IC
Stack: WASM + Rust + Macroquad I saw that a company had posted a cool job ad where you had to apply directly via a REST API. That gave me the idea to gamify my resume as well. Since I was bored, I vibe coded a bit and voilà, the result was ready. I think it's something new and fun that might put a smile on people's faces. (Please don't spam my email address, but feel free to send me an email with your high score if you want!)
Feb 2026 · breezko.dev
- 23FA
Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…
2024 · fiftygame.com
- 24AQ
Hello everyone! I've finally finished my latest side project - a RPG game made in Blazor. It started as a small project to learn some Blazor (I'm .NET dev but kept mainly to backend and ASP.NET). I had such a good time coding it that at some point I decided to make a full featured game out of it. I might've have bitten off more that I could chew as RPGs have so many systems and elements but overall I think it worked out well, especially for a single person project. I want to hop on the next project soon so any comments/questions/tips than can make me better really appreciated!
2024 · whimsicalwyrm.itch.io
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