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Products that do what Daily vibe-coding video games, day 33: Tower Defense (single prompt) does

I'm using AI (mostly Claude) to create/publish a new video game every day This is day 33, first stab at the tower defense genre. Most of the games (including this one) I build with a single prompt. Rarely, a couple extra prompts are needed for bug fixes or to tweak the physics/UI. Extremely rarely, the AI has difficulty making the game work right (usually drawing it) and it takes a dozen or more prompts -- but the majority of the time, it gets everything right and makes a fully playable game first try Happy to answer any questions, just a little hobby project of mine I'm having…

  1. 1IA

    I'm a software developer with 20+ years of experience but during this time I never programmed any games, but I really wanted to for the longest time. With the advent of AI coding agents I thought that this is the best time to try and so I've learned a bit of Phaser.js (a Javascript based game engine) and entered Beginner's Jam Summer 2025 - a game jam for beginners in the game dev industry that allows AI coding. After around 25-30 hours (working mainly after my full-time day job) I managed to submit the game I called "Tower of Time" (the theme of the jam was "Time Travel"). You can play it…

    2025 · github.com

  2. 2

    Turn Your Ideas into Playable Games – No Code Required!

    2025

  3. 3IB

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world

  4. 4SE

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…

    Jan 2026 · muffinman-io.itch.io

  5. 5MY

    We’ve spent years working at large game studios, and one thing we saw repeatedly is how hard it is for a small team—or an individual—to not just build a game, but to run one like a sustainable business. We wanted to make those capabilities accessible to anyone and for anybody to bring their ideas to life. Marvin works through a set of specialized agents you can talk to directly. You can describe the game you want to build, and the agents collaborate with you on design, mechanics, art, physics, progression systems, and level creation. From there, you can publish the game to different…

    Dec 2025 · marvin.hyve.gg

  6. 6SS

    Hola HN! Long time lurker, sometimes commentor, first time poster here. I’ve been working alongside my two co-founders and a few colleagues on a project I’m excited (and a little nervous) to share with you all! Like many of us, I’ve lived a tortured existence with AI coding (is it vibes?) over the past few months - I think November was a big moment with this. But, one thing I’ve noticed after building orchestration layer after orchestration layer is that the thing I always came back to was “what the hell is Claude Code actually doing?” Perhaps it’s because of the time Claude Code got…

    Jun 2026 · backplanes.com

  7. 7MW

    Hello, HN! I've posted a couple times here to get feedback on a strategy game I've been working on called Meatshields. All of your suggestions and feedback have been EXTREMELY helpful so I want to thank everyone here once again for generously helping me iron out kinks in the game. One big request I got the last time I showed the game was the ability to write your own AI for it. I thought about it and realized that would be totally do-able! The downside is that you have to host the AI service yourself, so it's sort of BYOAI, but it won't need to support a massive ton of requests or anything…

    2017

  8. 8PA

    Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…

    2024 · playcodeai.com

  9. 9IS

    Hi HN, I built AgenTank. It is a small game where an AI agent writes the logic for your tank. You watch it fight, give strategic feedback, let the agent update the tank code, and send it back into battle. I have run 1,000+ battles on my own tank and spent about $200 in Claude credits improving it. The part I enjoy most is not just winning, but watching the tank make visible mistakes, thinking of a better strategy, and seeing whether Claude can turn that into better code.

    May 2026 · agentank.ai

  10. 10OS

    We did a "Show HN post" 6 months back of our startup and we're very excited to show everyone how far we've come as well as the lessons we've learnt so far! It's been a roller-coaster so far and we think there's lot more of the same to come! We did apply for Ycombinator funding but got turned down :( But may re-apply soon :) For those that don't know, our startup is called Scirra and we make Construct 2 which is an HTML5 game engine (http://www.scirra.com). Our engine allows anyone to make HTML5 games without knowing any programming. It's only me and my brother working on this and we're based…

    2012

  11. 11AP

    I've been working on this internal project initially both to learn more Vibe-Coding but also to help our teams and projects to use AI more efficiently. As more people used it, it grew to support multiple teams/projects to analyze their Claude Code conversation and optimize them over time (understanding how to write better conversation with Claude Code and share knowledge between them) With time we added support for multiple Claude account management and monitor usage/rate limit. This is a simple project but has proved to be quite useful for our company. We have reached 5000+…

    2025 · github.com

  12. 12FA

    Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…

    2024 · fiftygame.com

  13. 13AB

    Hi HN! We were trying to have our team adopt AI more and had the idea for "AI Bingo" - hands-on, mini challenges that resulted in something delightful and real. Our team members were obsessed, they were saying it was "weirdly addictive." People made AI-generated ASMR videos, n8n automations, games. Our email marketer built an Electron app using Claude Code. We were stunned - people were learning by doing AND having fun. So, we've spent the last few weeks building Made That, where anyone can do the same challenges and see other people's submissions. A lot of people feel a lot of existential…

    Nov 2025 · madethat.com

  14. 14PT

    Promptle – The Daily AI Prompt Challenge What if Wordle met ChatGPT? Ever feel stuck trying to get the right output from ChatGPT or Midjourney? The idea sparked from a simple thought: “What if Wordle met ChatGPT?” I wanted to gamify the creative process of writing AI prompts—a skill becoming as vital as coding. As an avid prompt tinkerer and daily Wordle player, I felt there was a missing intersection between creative constraint, feedback, and skill-building. Thus, Promptle was born: a daily game where players write prompts instead of guesses, and creativity—not just logic—is the path to…

    2025 · promptle.quest

  15. 15IM

    Also inspired by this HN submission: https://www.chiark.greenend.org.uk/~sgtatham/quasiblog/findl... The model is gpt-4o-mini-2024-07-18.

    2024 · app4.hc11.org

  16. 16WG

    Hi HN! This has been a fun little side project. You simply click to shoot arrows at falling circles (and the arrows of other players!) Hopefully, I make other social & simple games over time. I had to struggle with all the usually problems of game synchronization. It was a fun way to explore phoenix & elixir. You'll notice the signature claude code purple gradient. I'll be honest, I couldn't have built it without AI! If you really like it you can vote with your wallet and toss me $1.99. Or not!!

    Dec 2025 · wingspan.games

  17. 17AC

    Hello HN! After I got a great response on my first game, I wanted to share the second game I ever made. It's an infinite jumping game, but there are bombs to watch out for! It can be played both on desktop and mobile. It can be installed as a PWA too. If you enjoyed, please leave a star on the GitHub repository: https://github.com/shajidhasan/dotventure Thanks for taking a look. Years ago, whenever I wanted to build games, I'd always stop because I felt I needed to create original game assets but could never get it done. After making this game, I've realized that you…

    2024 · dotventure.vercel.app

  18. 18OR

    Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…

    2023 · landing.v3rpg.com

  19. 19BO

    Hi HN, I am Erik Bethke, game dev that has been making online games for 30+ years (Starfleet Command, GoPets, FarmVille, Mafia Wars). For the last 3 years I have been building Bike4Mind and now I have to put my big boy pants on and 'go to market'. Ugh, it would be so much more cozy to fire up a few more agents and fix a few more bugs, polish some more UX - or hey how about a new feature that does Q, R or S? What is Bike4Mind? I started Bike4Mind to be the home of a bunch of AI augmented game development tools, and over time have just kept adding features. It is a full cognitive workbench we…

    Jul 2026 · github.com

  20. 20IB

    Hi HN, I'm one of the engine programmers at All Out Games (https://allout.game/), a multiplayer-first gaming UGC platform where creators can make and play games with their friends. For scripting we wanted our creators to be able to jump in and create game mechanics without having to think about networking. If a developer had to manually send packets to/from client/server to get things to happen then we have failed. It is particularly bad if you are using AI tools because they struggle to keep in mind what code is meant to run where (client, server, or both) and…

    Mar 2026 · docs.allout.game

  21. 21WO

    Hey guys, I am think of building an open-source version of Perplexity to let devs play around with it. But with all the existing tools available what features would you want? Anything specific? What is missing? Currently working on - 1. Streaming text 2. Citations sources 3. Image and file upload 4. Chat history and storage 5. Temperature and custom instructions If you are in marketing or growth can anyone help me with what to focus on while building such an app? Also here is a very first version. Probably will break and most of the buttons also don’t work, built it in 3 days using Bing and…

    2024 · omniplex.vercel.app

  22. 22

    I have too many ideas every day, so i made a place for them!

    14d ago · ideas-for-all.web.app

  23. 23

    Ride the line as your AI model turn every run into Glory.

    13d ago · mourad-ghafiri.github.io

  24. 24

    Never lose a great prompt again

    Apr 2026 · superprompts.pro

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