Alternatives
Products that do what I made a game for a non-gaming tech company does
I got the chance to create a whimsical game about their latest Adaptive Pricing feature, despite Stripe being a very serious financial company. I'm in an interesting place being able to be paid to make games for a non-gaming tech company.
- 1MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 2MB
2017 · moneyga.me
- 3

- 4MF
I know everyone is a bit burned out on blockchain and cryptocurrency related stuff around these parts, but I've been working on as a side project for the last few months and thought you guys might be interested: https://cryptoempire.io/ It's still a bit buggy and incomplete (the mobile ux needs a lot of work, the leaderboard isn't functional yet, etc.), but I've reached a point where I'm not totally ashamed of sharing it :) Any feedback would be most welcome!
2018
- 5MG
This weekend I participated in my first hackathon at TechCrunch Disrupt, and built an HTML5 game with a few people that I met at the event. We got honorable mention, putting us in the top 6 teams of 104 competing. I'm looking for some feedback on the game, so here it is: http://venturecrapital.us Source: https://github.com/wylieconlon/Venture-Crapital https://github.com/dmitric/venturecrapital-server
2011
- 61M
Howdy, long time HN'er. Spent ~20 years in FAANG and startups, got the pink slip during a big layoff wave in spring 2023. That's ok, I was about to quit anyway :) Finally got back to a lifelong goal of mine, making an "indie" game. (Indie is subjective, but you get the drift.) So, here it is: Ballionaire, a "fast-paced pachinko roguelike where strategy meets physics to create outrageous wealth!" My influences were: Plinko(TM), Luck Be A Landlord, and Totally Accurate Battle Simulator. I was really fortunate because localthunk, the dev behind Balatro, noticed my game during its first month of…
2024 · store.steampowered.com
- 7IB
I had an idea for this concept for a while and decided to build a little website around it. It's kind of a silly idea but I'm really curious to see how it plays out. If you're a particularly curious person, be warned. By submitting a payment to the game, you get to see how many other people were curious enough to play. You will be ranked based on your payment amount, and get to discover some interesting insights about the game's dynamics. Hope you like it
2024 · thecuriositygame.com
- 8IB
I haven't seen anything like this so I decided to build it in a weekend. How it works: You see a bunch of things pulled from Wikipedia displayed on cards. You ask yes or no questions to figure out which card is the secret article. The AI model has access to the image and wiki text and it's own knowledge to answer your question. Happy to have my credits burned for the day but I'll probably have to make this paid at some point so enjoy. I found it's not easy to get cheap+fast+good responses but the tech is getting there. Most of the prompts are running through Groq infra or hitting a cache…
Apr 2026 · sleuththetruth.com
- 9M4
Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…
2012
- 10MS
For years, I have struggled to understand my cash flow and save for the future. In addition to that, my wife has many credit cards and accounts that complicate matters. I am building a tool that connects all our accounts, helps us create a budget, and tracks and adjusts expenses on the fly. I am also sprinkling some AI magic on it for financial suggestions. I am looking for feedback on the implementation. More importantly, I am looking for more beta testers to improve the product.
2023 · financemadelovely.com
- 11IA
I call my Portfolio Website "The Best Terminal-Inspired Portfolio Website on The Internet™" As one of the games, I decided to play around and add this - just use "gameoflife" as the command and try it out, I'd love to hear thoughts :)
2025 · kuber.studio
- 12IB
Made the first party game that makes fun of corporate culture! Would love for you to try it out.
Mar 2026 · cubiclegame.com
- 13MA
Hi there, So a buddy a couple of days ago came up with the idea for a new SaaS product regarding gpt and image generation. We did a quick MVP that barely works, it breaks almost 50% of the time but we still wanted to validate the idea before going all in. We have almost 1k followers on Twitter together. Did a quick post describing the idea with a stripe link in the comments with a 5$ value, no landing page, and no shipped product. In exchange, the buyers become beta users. Around 30 mins later we got our first sale next 30 mins another 5$ and so on. Do we consider the idea validated? The…
2023
- 14IH
I started off with a simple goal: port the game Soldat to Typescript. I ended up not only with the game, but with a full system to train AI bots to play my own game, building a neural net to train new bot AIs from tens of thousands of simulated matches with different strategies. It also runs live all the time on my website and has a news dashboard and you can replay any game exactly. It all was a very fun way to dig into Fable's capabilities. The bill if I had done this with API billing? Nearly $2000.
Jun 2026 · soldat.bobbby.online
- 15IM
Hi everyone, I just saw a vibe coded game on HN, and thought maybe I should post about this here. I'm organizing a vibe coding game dev competition called Vibe Jam. Last year we did it too and there was 1000+ games submitted. This year the deadline is May 1 and you can submit your games until then. There's $35,000 in prizes with the Gold prize being $20,000. Let me know what you think! -Pieter
Apr 2026 · vibej.am
- 16FA
Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…
2024 · fiftygame.com
- 17GA
I wanted to learn more about RAG implementations, so I built something to solve the constant digging through manuals whenever we play a game. It's fairly simplistic, but actually has worked pretty well for some of these conflicts. Everythings Open Source on GitHub if you're curious (or have ideas), and I'd love to hear feedback from fellow boardgamers!
2024 · gamegame.ai
- 18IB
I built a website for games that catch my eye or have something interesting going on. I made it for fun but then updating became a habit. Maybe you'll find your next "must-play" game here? GitHub repo: https://github.com/RaycatWhoDat/games-list
Nov 2025 · alistof.games
- 19IM
http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…
2017
- 20GN
2014 · news.powerupgames.io
- 21

- 22AA
I recently prototyped a web game for a nonprofit to highlight the dangers of phone addiction, but unfortunately I ended up making a really addictive game instead. :-\ I'm sharing this here mainly to serve as an indicator of what can be achieved early-2026 by a senior dev working with Opus 4.7 over 2 days using genuinely collaborative prompting. (ie plan->feedback->iterate) Hope it provides some inspiration or entertainment - there's a level editor too - maybe Hacker Newsers could share their favourite creations here? PS: If there's enough demand I'm happy to Open Source this (or DM me) -…
May 2026 · downtime.partridge.works
- 23IB
VSCode extension with games (Snake, Plinko, slots), HN/LessWrong reader, and Pomodoro timer for AI coding wait times. Fake currency only. Marketplace: https://marketplace.visualstudio.com/items?itemName=TouchGra... Built in a week with Claude Code after seeing Chad IDE get ratio'd for integrating real gambling. Happy to answer questions or get roasted on the code.
Dec 2025 · github.com
- 24IB
Fully leaned into vibe coding this time around. Started on v0, at some point ejected into running locally (getting v0's exported folder to run locally was a challenge), then iterated with Cursor over the course of a few hours. Really neat how much can be accomplished just conversationally these days.
2025 · macrodata-refinement.arjit.me
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