Alternatives
Products that do what Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox does
Example repo: https://github.com/valdanylchuk/breezydemo The underlying ESP-IDF component: https://github.com/valdanylchuk/breezybox It is something like Raspberry Pi, but without the overhead of a full server-grade OS. It captures a lot of the old school DOS era coding experience. I created a custom fast text mode driver, plan to add VGA-like graphics next. ANSI text demos run smooth, as you can see in the demo video featured in the Readme. App installs also work smoothly. The first time it installed 6 apps from my git repo with one command, felt…
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This started as a "cyberdeck" style crafts project using ESP32-S3, for some retro coding. Then I got carried away and wrote a self-hosted mini C compiler for it. Now I published the whole system that runs it. The core reusable parts are also packaged in Espressif Components Registry as "BreezyBox". So far, this platform lives up to my dreams: instant on, snappy when optimized, flexible with resource allocation. I upgraded to a bigger screeen: Waveshare ESP32-S3-Touch-LCD-7B, 7", 1024x600. It takes some effort to drive it with good speed on the S3, but this sort of challenge is exactly why I…
Jan 2026 · github.com
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Hi, I have made a 100% open source IDE setup for developing and debugging embedded projects: - Yocto projects - Linux kernel development - Bare metal embedded projects
2024 · github.com
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Hi everyone. I've recently released control-components, a C++ library I've been using for most of my embedded projects. It is written in C++17 (with some features from C++20) and uses STL and FreeRTOS under the hood. It contains a lot of building blocks that is commonly used in embedded and IoT projects: finite state machines (FSM), various counters, synchronisation primitives, system loops, sensors, schedulers, HTTP, WiFi, Web GUI, and much more. It also provides GitHub CI workflows for build automation (ccache, various checks). In general, it's a good starting point for an ESP32 project.…
2025 · github.com
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This toy retro synth installs and runs on esp32-s3 or p4 as an ELF file under BreezyBox firmware. It uses my work-in-progress immediate mode TUI library in C. Web-based version via emscripten: https://mini000.itch.io/beeper Source code: https://github.com/valdanylchuk/beeper Demo video running on Tanmatsu (esp32-p4): https://www.youtube.com/watch?v=uCH9XYZ7QB0 The main challenge I was going for was actually to find a nice minimal set of controls for a subtractive synth. Usually there are 40-50 of them in "simple" synths; I ended up with 16.…
Jul 2026 · mini000.itch.io
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2020 · github.com
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VS Code and JetBrains have official Claude Code IDE integration, but Visual Studio doesn't. There's an open GitHub issue with a lot of +1s so I built it myself (check out the gif in the GitHub repo for a visual example). It implements the same protocol the official plugins use, so the Claude CLI connects to it automatically. You don't configure anything, just install the extension and click Launch. The main thing it adds over running Claude in a terminal is that edits open in Visual Studio's native diff viewer instead of auto-applying or prompting you in the terminal. You click Accept or…
Jun 2026 · github.com
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Hi HN, I spent the last few months reading the RISC‑V specification to build the lightest possible sandboxes. The idea behind a vpod is to quickly spin up a Linux sandbox from snapshots (Alpine by default) without any setup or subsystem required. The trade-off for portability and security is raw CPU speed. So we don't expect it to match native workloads with Python or pip, for example. More info is in the README https://github.com/capsulerun/vpod Happy to answer any questions!
Jun 2026 · github.com
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I participated in the Nvidia + Vercel 2 hour hackathon in SF tonight, and built something I've wanted, but hadn't tried building. I implemented an MCP Server and VS Code extension to allow Claude Desktop to place breakpoints, step through code, and execute expressions (assuming language support). So you can ask it a question that requires actually stepping through the code and now it can actually do that - check values for you, etc. It's _definitely_ not perfect. Have improvements? Please make a PR!
2025 · github.com
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I've built a small compiler, heavily inspired by Svelte, that leans on modern web standards and proposals, namely Web Components, HTML Modules, and Signals. Although web components never really took off, I still believe they have strong potential as a foundation for building web applications without relying on a framework. GitHub: https://github.com/GuillaumeDucret/drop Blog post: https://guillaumeducret.medium.com/web-components-and-my-que... I’d appreciate some feedback before committing more time to this project !
2025 · github.com
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https://github.com/iogf/vy
2017
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Hello everyone, I'm excited to share the project vx.dev with you all. Inspired by the technical insights and experiences from v0.dev, we've now managed to seamlessly integrate the experience of converting text and images into UI code with the familiar GitHub issue/PR/code-review process. Additionally, this project offers further customization of prompts and the choice of suitable AI models. This integration not only enhances productivity but also opens up new possibilities for developers looking for flexible, budget-friendly, and customizable solutions.
2023 · github.com
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I like making small fonts for Arduino and ESP32 projects with those little SSD1306 OLED screens. So I made this browser-based tool to help design pixel art fonts for use in those embedded projects. It has a preview area that updates when you save your character. It can support fixed-width and variable-width fonts. And when you're done you can export the font in a few different formats. It comes with a bunch of example fonts built-in. Also it's fully client-side code so you can save the webpage to use it offline. If you want some inspiration for fonts, I made a bunch of really small fonts a…
Oct 2025 · moonbench.xyz
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Hi HN — I built Catnip, an open-source iOS app that lets you run Claude Code against a real development environment from your phone. Under the hood it spins up a GitHub Codespace, installs Claude Code, and connects the iOS client to it securely. You can use a full terminal when needed, or a lightweight native UI for monitoring and interaction. I built this because Claude Code is most useful when it has access to a persistent environment with plugins, tools, and real repos — and I wanted that flexibility away from my laptop. GitHub gives personal users 120 free Codespaces hours/month,…
Jan 2026 · github.com
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Screenshots: https://nice.github.io/themeforge/screenshots/ Website: https://nice.github.io/themeforge Source: https://github.com/nice/themeforge Written in Vanilla JS, generation happens entirely in browser. Automatically adds some default faces for few Emacs packages. Vim version also comes with 256 color support for terminals.
2023 · nice.github.io
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Hey HN, I made a code editor which is inspired by Xi-editor. It's native GUI and GPU rendered written in Rust. A main feature is remote development support (VSCode like). Also other features like Vim-like modal editing, Tree-sitter for syntax highlighting, built-in LSP support and WASI based plugin system. Previous HN discussion: https://news.ycombinator.com/item?id=29549173
2022 · lapce.dev
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Hello HN! I built OpenCodeSpace https://github.com/ngramai/opencodespace — a CLI tool that lets you launch disposable, self-hosted VS Code environments in one command. It’s like a self-hosted Code Spaces, but: - Works locally with Docker or remotely on Fly.io (AWS, GCE coming soon) - Auto-configured with Claude Code, OpenAI, Gemini CLI - Designed for YOLO mode development: temporary, parallel, throwaway sessions As Claude Code and Gemini CLI became core to my dev workflow, I kept needing a way to run them in parallel, in clean, isolated environments in full YOLO mode…
2025
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Hey HN, I'm Mo. I'm building Paseo, a multi-platform interface for running Claude Code, Codex and OpenCode. The daemon runs on any machine (your Macbook, a VPS, whatever) and clients (web, mobile, desktop, CLI) connect over WebSocket (there's a built-in E2EE relay for convenience, but you can opt-out). I started working on Paseo last September as a push-to-talk voice interface for Claude Code. I wanted to bounce ideas hands-free while going on walks, after a while I wanted to see what the agent was doing, then I wanted to text it when I couldn't talk, then I wanted to see diffs and run…
Mar 2026
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I’ve had this idea for a new code editor chord grammar bouncing around in my head for over 2 years, and now I can finally release v0.1 of ane. You can run it one-shot from scripts or agents (`ane exec —chord…`) or use its full-on TUI editor. ane is pure Rust, and integrates tree-sitter and LSP to provide a pleasant and predictable terminal code editing experience. I’d love folks to try it out and give feedback! Thanks :)
May 2026 · github.com
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Rather than calling tools one by one, Orion 2 generates a program and runs it end to end, meaning fewer round-trips and lower latency. You can try it out at https://chat.vlm.run When orchestration is code, every workflow is composable, inspectable, and deterministic. We put together a short Orion 2 demo video: https://www.youtube.com/watch?v=rzhXcNAYQ-0
Jun 2026 · vlm.run
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Hey HN, I'm Mo. I've been building Paseo, an open source environment for running Claude Code, Codex, and OpenCode across desktop, mobile, web, and CLI. It started last September as a push-to-talk voice interface for Claude Code. I wanted to talk to an agent while going on walks. Then I wanted to see what it was doing. Then text it when I couldn't talk. Then review diffs, run multiple agents, and manage work across machines. After a lot of iteration, it turned into a broader environment. The basic model is: - A daemon runs on your machine (MacBook, desktop, VPS, etc.). - Clients connect to it…
Mar 2026 · github.com
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