Alternatives
Products that do what Lumina language does
a statically typed web-native language
- 1LF
My programming language Lumina now has a usable native x86 compiler, with a basic standard library for Linux. The goals are rather ambitious, but the results are starting to show. While platform and ecosystem support is currently very limited, I'm hoping to gather some first impressions and opinions on the design. As well as gauge the level of interest for this kind of language. Like mentioned in the README, there are some examples and a documentation page to get familiar with the language. Examples: https://github.com/luminalang/lumina/tree/main/examples…
2025 · github.com
- 2LA
Hi everyone! We're the co-founders of Luminal. We built Luminal because we were frustrated with existing Python notebooks. Python is a very powerful programming language, but it can be hard/confusing to use. There are a few aspects to this: • Python likes functions with _lots_ of arguments. Without good type info this means constantly switching back and forth between the docs and your editor. • Except for basic syntax errors, you generally don't know that you have an error in your code until you run it. This can be very annoying, especially if running takes a while! • Many things that…
2022 · getluminal.com
- 3WD
Ludic is my personal project I started working on as I saw an opportunity to write websites in Python without the need to use template engines and write complex JavaScript (thanks to htmx.org). Ludic prioritizes simplicity - no convoluted HTML, straightforward and responsive CSS, and minimal JavaScript requirements. I'm looking for feedback for the documentation I was building: * https://getludic.dev/docs/ This documentation showcases the range of features the framework offers, providing a comprehensive overview of its capabilities. I would also appreciate if you checked…
2024 · getludic.dev
- 4AD
2020 · github.com
- 5

- 6

So i've been working on this project since a few days (or months i should say), it's called wyzer (meaning wiser) it's a statically typed, compiled, resource-oriented programming language with integrated distributed safety via choreographic programming and perceus memory model, The reason why i began this project is out of frustration from Rust, you see it does provide safety for your memory by the strict type checking but what it does not gurantee safety against are distributed deadlocks which is basically a few independent nodes or services wait permanently for resources or messages held…
Aug 2026 · github.com
- 7SA
Hi friends, I started casually working on scrapscript in 2015. I built a few compilers over the years to test out various ideas/implementations, and I think I'm finally happy with the overall design. The code is not public yet. Email me at [email protected] if you're interested in joining the core team later this year. Let me know if you have any questions or feedback :)
2023 · scrapscript.org
- 8

Hi HN, clx is an ahead-of-time compiler for standard Lua that generates C++20 and produces standalone native executables through GCC, Clang or MSVC. The project started as an experiment to see whether modern C++ could be used as a portable compiler backend instead of LLVM or direct machine code generation. The generated code is then compiled and optimized by the host toolchain. The latest release replaces the previous NaN-tagged value representation with a new shadow-types implementation, adds full int64 support, improves native arithmetic code generation and adds ARM64 macOS coroutine…
Jul 2026 · github.com
- 9CA
I usually build web games in C++, but using Emscripten always felt like overkill for what I was doing. I don't need full POSIX emulation or a massive standard library just to render some stuff to a canvas and handle basic UI. The main thing I wanted to solve was the JS/WASM interop bottleneck. Instead of using the standard glue code for every call, I moved everything to a Shared Memory architecture using Command and Event buffers. The way it works is that I batch all the instructions in WASM and then just send a single "flush" signal to JS. The JS side then reads everything directly out…
Jan 2026
- 10FS
Hi HN! I've been working on the fuse programming language, it's a statically typed purely functional language with higher-kinder types and ad-hoc polymorphism. It compiles to the GRIN whole-program optimizer, producing LLVM-generated native code. Fuse supports ADTs, Generics, Type Methods, Traits, Pattern matching etc. all in a functional style with no mutations. I’ve been developing the language for 5 years, with code written in Scala. I’ve started coding the language from the base of System F that was implemented as part of the book: Types and Programming Languages (tapl). And then…
Aug 2026 · fuselang.org
- 11LF
2021 · lona-web.org
- 12SA
Slint is a declarative GUI toolkit written primarily in Rust, with API support for multiple programming languages such as C++ and JavaScript. It is designed for desktop and embedded usage. The Slint website has just been redesigned. And we added a new Royalty-Free License option besides GPL and commercial
2023 · slint.dev
- 13BA
I've built many interpreters over the years, and Bolt represents my attempt at building the scripting language I always wanted. This is the first public release, 0.1.0! I've felt like most embedded languages have been moving towards safety and typing over years, with things like Python type hints, the explosive popularity of typescript, and even typing in Luau, which powers one of the largest scripted evironments in the world. Bolt attempts to harness this directly in the lagnauge rather than as a preprocessing step, and reap benefits in terms of both safety and performance. I intend to be…
2025 · github.com
- 14HA
A few weeks ago I saw a post about someone converting an entire C++ codebase to Rust using AI in under two weeks. That inspired me — if AI can rewrite a whole language stack that fast, I wanted to try building a programming language from scratch with AI assistance. I've also been noticing growing global interest in Korean language and culture, and I wondered: what would a programming language look like if every keyword was in Hangul (the Korean writing system)? Han is the result. It's a statically-typed language written in Rust with a full compiler pipeline (lexer → parser → AST →…
Mar 2026 · github.com
- 15

Woxi is an interpreter for the Wolfram Language written in Rust. It comes with Woxi Studio, a Mathematica-like GUI built with iced, but you can also use Woxi through a CLI, Jupyter kernel, Python package, npm package, or WASM module. Compared with wolframscript / Mathematica, the main differences are: - Free and open source - Very fast startup - Typically milliseconds rather than seconds for the Wolfram kernel, making Woxi practical for shell scripts, one-liners, and other short-lived processes - Embeddable - It can run in a browser via WASM or be embedded into another application as a…
26d ago · woxi.ad-si.com
- 16UR
Hey HN, I find myself reaching for tools like it-tools.tech or other random sites every now and then during development or debugging. So, I built a toolkit with a sane and simple CLI interface for most of those tools. For the curious and lazy, at the moment, ut has tools for, - Encoding: base64 (encode, decode), url (encode, decode) - Hashing: md5, sha1, sha224, sha256, sha384, sha512 - Data Generation: uuid (v1, v3, v4, v5), token, lorem, random - Text Processing: case (lower, upper, camel, title, constant, header, sentence, snake), pretty-print, diff - Development Tools: calc, json…
Oct 2025 · github.com
- 17TM
Hi, Ted here, creator of Mog. - Mog is a statically typed, compiled, embedded language (think statically typed Lua) designed to be written by LLMs -- the full spec fits in 3,200 tokens. - An AI agent writes a Mog program, compiles it, and dynamically loads it as a plugin, script, or hook. - The host controls exactly which functions a Mog program can call (capability-based permissions), so permissions propagate from agent to agent-written code. - Compiled to native code for low-latency plugin execution -- no interpreter overhead, no JIT, no process startup cost. - The compiler is written in…
Mar 2026 · moglang.org
- 18

- 19TN
https://github.com/thi-ng/umbrella/blob/master/packages/hdom... Lightweight UI component tree definition syntax, DOM creation and differential updates using only vanilla JS data structures (arrays, iterators, closures, attribute objects or objects with life cycle functions, closures). By default targets the browser's native DOM, but supports other arbitrary target implementations in a branch-local manner, e.g. to define scene graphs for a canvas element as part of the normal UI tree. Benefits: - Use the full expressiveness of ES6 / TypeScript to…
2018
- 20LO
Hi HN, I’m Joe. My friends Matthew, Jake and I are building Luminal (https://luminalai.com/), a GPU compiler for automatically generating fast GPU kernels for AI models. It uses search-based compilation to achieve high performance. We take high level model code, like you'd have in PyTorch, and generate very fast GPU code. We do that without using LLMs or AI - rather, we pose it as a search problem. Our compiler builds a search space, generates millions of possible kernels, and then searches through it to minimize runtime. You can try out a demo in `demos/matmul` on mac to…
2025 · github.com
- 21TS
Sage is a Rust-like programming language built on a brainfuck-inspired VM with LLVM-like properties. https://github.com/adam-mcdaniel/sage Check out the web-demo to run the compiler in the browser, along with a graphical example using JavaScript interop! https://adam-mcdaniel.net/sage Sage is designed to be portable, but also useful. To prove its usefulness, I used it to implement a user-space for a new operating system: SageOS https://github.com/adam-mcdaniel/sage-os The language also runs on embedded devices, like the flipper zero!
2024 · github.com
- 22LA
Lumos is an LLM co-pilot for browsing the web, powered by local LLMs (Ollama). - Summarize long threads on issue tracking sites, forums, and social media sites - Summarize news articles - Ask questions about reviews on business and product pages - Ask questions about long, technical documentation - What else?
2024 · github.com
- 23IM
i made an esoteric programming language which i call spellscript. every program is a "spell" written in a "grimoire," and you have to use keywords like summon, enchant, inscribe, and conjure. it's literally read like a spellbook because the syntax consists of all natural language, and newlines are optional. your code can now be an essay, like everybody wants! for example, if you want to print something, you'd write: `begin the grimoire. inscribe whispers of "hello, world!". close the grimoire.` it has variables, dynamic typing, arrays, functions, conditionals, loops, string manipulation,…
Oct 2025 · github.com
- 24BS
2022 · github.com
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