I made an esoteric programming language that's read like a spellbook
i made an esoteric programming language which i call spellscript. every program is a "spell" written in a "grimoire," and you have to use keywords like summon, enchant, inscribe, and conjure. it's literally read like a spellbook because the syntax consists of all natural language, and newlines are optional. your code can now be an essay, like everybody wants! for example, if you want to print something, you'd write: `begin the grimoire. inscribe whispers of "hello, world!". close the grimoire.` it has variables, dynamic typing, arrays, functions, conditionals, loops, string manipulation,…
In plain words
SpellScript is an esoteric programming language where code reads like a spellbook. Programs are written as "spells" within "grimoires" using natural language keywords like summon, enchant, inscribe, and conjure. Designed for programmers curious about natural language syntax, it supports variables, dynamic typing, arrays, functions, conditionals, loops, and string manipulation. The language prioritizes readability while maintaining parseability, making it unusual yet comprehensible compared to more intentionally obscure programming languages.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
i made an esoteric programming language which i call spellscript. every program is a "spell" written in a "grimoire," and you have to use keywords like summon, enchant, inscribe, and conjure. it's literally read like a spellbook because the syntax consists of all natural language, and newlines are optional. your code can now be an essay, like everybody wants! for example, if you want to print something, you'd write: `begin the grimoire. inscribe whispers of "hello, world!". close the grimoire.` it has variables, dynamic typing, arrays, functions, conditionals, loops, string manipulation, array manipulation, type conversion, and user input, among other (listed in the docs!) but why? i wanted to see how far you could push natural language syntax while still being parseable. most esolangs are intentionally obtuse (BF, Malbolge), but i wanted something that's weird but readable, like you're reading instructions from a spellbook, which makes it incredibly easy to read and understand. like an anti-esolang? hmm... github: https://github.com/sirbread/spellscript docs: https://github.com/sirbread/spellscript/blob/main/resources/...
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