Alternatives
Products that do what Matobur - Tamagotchi meets math for kids does
Kids raise pixel-art animals by solving math problems
- 1

- 2

- 3

- 4

- 5IT
2025 · mattsayar.com
- 6

- 7

- 8

- 9

- 10

- 11

- 12

- 13IM
Hey, maker here. After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool. It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills. I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds. (There are also some settings you can enable to make the game harder) If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you…
2024 · worchle.com
- 14

- 15
- 16

- 17IC
Hello everyone! I created a short game in just a few days, just for fun, where you play as an ant and feed it apples This game also features random landscape generation, with clouds and trees arranged in a chaotic pattern across all coordinates. This is what took me the longest time :) I would appreciate your feedback ^ ^
Sep 2025 · aanthonymax.github.io
- 18

- 19

- 20

- 21AD
2020 · arcadejack.com
- 22IB
Hey HN, I’m a dev and a dad to a 10-year-old. I built this because I caught my daughter using ChatGPT to do her history homework. She wasn't learning; she was just acting as a "middleware" between the AI and the paper. The Backstory: I realized the problem isn't the AI—it's the zero-friction answers. Most "AI for kids" apps are just "parrots"—they mimic intelligence by repeating patterns. What’s Different: Qurio is a "Bicycle" for the mind. It treats the child like a future "Architect" rather than a "Junior Executor." Technically, it wraps an LLM in a strict "Socratic Loop." It detects…
Feb 2026 · thinkqurio.com
- 23AP
The idea for this pixel art puzzle game came from playing Triominos, and wondering what would happen if you replaced numbers with colors. A few mutations later, and it became a mobile game where you click a piece to turn it in place, to recreate pixel art. I built the basic idea in just over an hour on Twitch. Dev-wise, I used a homebrew Typescript game engine I created, called Booyah (https://github.com/play-curious/booyah). The graphics are all rendered using the awesome library PixiJS. What do you think?
2023 · pixel-puzzler.playcurious.games
- 24IM
I've been playing with this for quite some time and I think it's finally ready for public consumption. All feedback welcome.
2025 · madmonk13.github.io
Ranked by how close each launch is in meaning, then by votes. Refine with a description →