Alternatives
Products that do what PatchCraft does
Patches Game
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Hey HN, I wanted to show you a product a small team and I have been working on for 4 years. https://jam.dev It’s called Jam and it prevents product managers (like I used to be) from being able to create vague and un-reproducible bug tickets (like I used to create). It’s actually really hard as a non-engineer to file useful bug tickets for engineers. Like, sometimes I thought I included a screenshot, but the important information the engineer needed was what was actually right outside the boundary of the screenshot I took. Or I'd write that something "didn't work" but the engineer…
2024
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Hi HN! We’re Asankhaya and Rohan and we are building Patchwork. Patchwork tackles development gruntwork—like reviews, docs, linting, and security fixes—through customizable, code-first 'patchflows' using LLMs and modular code management steps, all in Python. Here's a quick overview video: https://youtu.be/MLyn6B3bFMU From our time building DevSecOps tools, we experienced first-hand the frustrations our users faced as they built complex delivery pipelines. Almost a third of developer time is spent on code management tasks[1], yet backlogs remain. Patchwork lets you combine…
2024 · github.com
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Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com
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Linkedin Patches Answers: Daily hints and puzzle analysis.
Apr 2026 · patchesanswers.today
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Created some free sites to play online versions of retro MS games like Minesweeper, Solitaire and others such as Sudoku & Tic Tac Toe. I learned about Cloudflare's Pages at same time to host all the code at no cost.
2023 · retrogmz.com
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2010 · gamification.org
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Hey developers I think we're tired of copying and pasting our codes and sharing links using PasteBin, GithubGist, or Slack. What if you could share the codes without copying the link and share them right from your favorite editor? That was the motivation for creating TurboGist. Right now, it's still in the MVP stage, and I'm trying to gather feedback from developers like you. It's available as a beta in the VS Code Extension store. Can you guys check this out? It'd help me a lot. You don't need to pay any penny, 100% FREE. However, I'm working on introducing a self-hosted feature. Besides, a…
2025 · turbogist.dev
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2013 · github.com
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I built FixBugs, an agent that ingests the rich context surrounding production bugs to reproduce them in a sandbox and generate verified fixes. It's available in the form of a self-hosted VSCode extension and as a Github app: VSCode Extension: https://fixbugs.ai/go/vscode-extension - full code and data privacy. - zero data retention models opted out of training. GitHub App: https://fixbugs.ai/go/github-app - we do access your code temporarily. - pick a repo to install FixBugs on. What motivated me to build FixBugs were my years being on-call at Google…
Jul 2026 · fixbugs.ai
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Hi HN, We are excited to share patchwork - an open-source CLI for dev chore automation that you can use with your LLM of choice. Dev Teams can orchestrate custom workflows (called ‘patchflows’) using a combination of reusable steps and prompt templates to fix vulnerabilities, upgrade breaking dependencies, generate documentation, and more. We built scanning tools in the past, and saw how overwhelmed developers get with their DevSecOps pipelines. LLMs have the potential to help - but there is a need for an 'outer-loop' solution that can be customized to accommodate the processes, priorities,…
2024 · github.com
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2023 · mergetin.com
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2022 · playlinkr.net
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I wanted to learn more about RAG implementations, so I built something to solve the constant digging through manuals whenever we play a game. It's fairly simplistic, but actually has worked pretty well for some of these conflicts. Everythings Open Source on GitHub if you're curious (or have ideas), and I'd love to hear feedback from fellow boardgamers!
2024 · gamegame.ai
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