Alternatives
Products that do what Pure Go Opus Audio Codec implementation does
- 1AP
2023 · github.com
- 2AP
I made MAIM, an open-source audio plugin that uses real MP3 encoders to distort the sound. I've also added knobs that let you "circuit bend" the encoders, changing parameters that would normally be inaccessible to the user to get strange glitchy sounds. The plugin lets you switch between two MP3 encoders, since under the MP3 standard, the specifics of what to lose in MP3 lossy compression is left up to the encoder. The encoders are LAME, the gold standard for open-source MP3 encoders, and BladeEnc, an old open-source MP3 encoder that has a really bubbly sound and was fun to work with. I'd…
2023 · wildergardenaudio.com
- 3AN
No gc, No goroutines, Produces small binaries while using the unmodified official go toolchain, and comes with complete Web SDK (generated from w3c/webref). We are building `pcz` to provide a reimagination of Go the language, in an effort to make it suitable for all kinds of programming tasks, and currently you can use it to build efficient web applications in Go using the generated Web SDK (as shown with the live web demo[1]). The journey is just starting, any suggestions? or any critics? [1]: https://primecitizens.github.io/livedemos/10-plat-web/
2023 · github.com
- 4AC
2024 · github.com
- 5
- 6

- 7GA
2022 · github.com
- 8SA
2023 · github.com
- 9GF
2022 · github.com
- 10L1
2015 · libsound.io
- 11SL
2021 · soul-lang.github.io
- 12AG
2024 · github.com
- 13CP
2014 · github.com
- 14GI
2019 · gocode.io
- 15

- 16DP
Hi HN, I’ve been working on Gore – a port of the classic Doom engine written in pure Go, based on a ccgo C-to-Go translation of Doom Generic. It loads original WAD files, uses a software renderer (no SDL or CGO, or Go dependencies outside the standard library). Still has a bit of unsafe code that I'm trying to get rid of, and various other caveats. In the examples is a terminal-based renderer, which is entertaining, even though it's very hard to play with terminal-style input/output. The goal is a clean, cross-platform, Go-native take on the Doom engine – fun to hack on, easy to read,…
2025 · github.com
- 17GA
Tesseract is one of the largest Open Source OCR (Optical Character Recognition) projects. There is already a Go library for using Tesseract from Go with CGo, called Gosseract. However if you are interested in OCR from Go without C complicating building and cross-compiling, there aren't any other options. Wazero is a Go WASM runtime that doesn't have any CGo dependencies. With Emscripten Tesseract has been compiled to WASM and ran within Wazero. Gogosseract provides a simple API on top of this. This project has been an interesting delve into the world of WASM.
2023 · github.com
- 18WA
Hi HN, I’ve been working on a browser-based tool for exploring and debugging Web Audio API graphs. Web Audio Studio lets you write real Web Audio API code, run it, and see the runtime graph it produces as an interactive visual representation. Instead of mentally tracking connect() calls, you can inspect the actual structure of the graph, follow signal flow, and tweak parameters while the audio is playing. It includes built-in visualizations for common node types — waveforms, filter responses, analyser time and frequency views, compressor transfer curves, waveshaper distortion, spatial…
Mar 2026 · webaudio.studio
- 19WY
May 2026 · github.com
- 20WC
2015 · github.com
- 21OS
2024 · github.com
- 22GB
Hey HN, I just published v0.1.0 of go-bt and would love some feedback from the Go veterans here. Thanks in advance!
Apr 2026 · github.com
- 23

- 24MA
Ever since childhood I've wanted to play around with modular synthesis, so now I'm building an application to do just that!
2023 · github.com
Ranked by how close each launch is in meaning, then by votes. Refine with a description →