Alternatives
Products that do what Robotics runtime in the browser (flight controller, WebAssembly) does
I built a small demo showing a robotics runtime executing entirely inside the browser via WebAssembly. The example workload is a simple flight controller hooked up to a small world simulator. The runtime comes from copper-rs, an open-source robotics runtime written in Rust for deterministic workloads. While robotics stacks are often tightly coupled to specific OS distributions and environments, here, the same code runs on microcontrollers (for example this flight controller also compiles for STM32H7 and flies real drones) as well as on desktop OS targets like Linux, macOS, and Windows. The…
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2019 · easyprog.online
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2021 · easylang.online
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This is a little project I've been working on for a while in order to better learn Python. Although IRC may not exactly be the most exciting medium, I still find it to be fun and useful, this interest lead me to writing a bot. In doing this I realized that what would actually be more interesting would be if I had a framework. There may already be such a thing, certainly there are IRC libraries, but I don't know if they're well-suited to deploying bots. At any rate if for no other reason than the fact that I am relatively new to programming and eager to learn I decided to build a framework.…
2011
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2013 · eschnou.github.io
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Hello all, I've been working on research tools for Wasm for some time now, and just today we put up the pre-print for our newest paper "Flexible Non-intrusive Dynamic Instrumentation for WebAssembly" (https://arxiv.org/abs/2403.07973), which will appear in ASPLOS 2024. Two previous papers, one about Wizard's interpreter (https://dl.acm.org/doi/10.1145/3563311) and one about the JIT (https://arxiv.org/abs/2305.13241) have been discussed on HN before. This new paper explains what Wizard is really about: dynamic instrumentation of…
2024 · github.com
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Hi HN, Sid here. I made Browserable, an open-source and self-hostable JS library (MIT license) for building agents that can execute web tasks, track status and fetch results: https://github.com/browserable/browserable. It allows you to build agents that can navigate sites, fill out forms, and extract information. It is currently at 90.4% on the Web Voyager benchmark. With this library, you can: - Run a browser agent suite in your local machine with one command- npx browserable. - Integrate into existing code with REST APIs/ SDKs. - Self-host the browser agent and…
2025 · github.com
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Hello there, I’m working on a desktop viewer application for WebAssembly modules for Windows, macOS, and Linux, and I’m looking to have some feedback from real-world use. The application is fairly small, requires no installation for now, and is limited to the minimum functionality, but I have more features in mind for the future. Testers would get a free license including future releases. If you’re interested, drop me a mail at [email protected] with the platform(s) you could test on. It would be helpful if you could tell me about in what capacity do you work with WebAssembly,…
2019
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Hi HN, I just wanted to share what I have been working on for the past few months: A firmware analyzer for embedded Linux systems that helps uncovering security issues running entirely in the browser. This is a very early Alpha. It is going to be rough around the edges. But I think it provides quite a lot of value already. So please go ahead and drop a firmware (only .tar rootfs archives for now) and try to break it :)
Mar 2026 · xray.boldwark.com
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This was my recent weekend project, aimed at teaching me JavaScript, a bit of HTML5, and (mostly) WebGL. The orbital data are from NASA JPL. I was inspired in part by this Flash app: http://www.dynamicdiagrams.com/wp-content/uploads/2011/04/orrery_2011_bce.swf, but wanted to do something in 3D. Coming from the games-dev world, this is my first introduction to web coding. The UI is jquery. I mostly used http://learningwebgl.com/blog for the 3D stuff. Being WebGL, it will work mostly on Chrome, Firefox 4 Beta. Forget about IE. I needed to figure out how to render text to the WebGL canvas - I…
2011 · solar-system-explorer.com
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I'd like to share a project I've been working on for the past few months. It's a distributed workflow engine written entirely in Go. Some highlights: * Tasks are executed in a Docker container * Can run stand-alone or distributed * Highly extensible * Able to enforce limits (CPU/RAM) per task * Web UI Would love the get your feedback on it, and find out if this could be useful.
2023 · github.com
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I’ve spent the last few days prototyping a browser-based game engine stack designed for instant-load, "Roblox-for-Teens" style deployment. The goal is to lower the floor for AA indie devs who want high-fidelity physics and instant web distribution without the overhead of Unity or a heavy Godot export. The Stack Engine: A headless WASM/WebGPU implementation. I’m currently using custom flags and selective streaming to bypass standard browser memory and execution limits. Physics: I’ve ported Jolt (Guerrilla Games) but modified the solver to mimic the original Blam! engine (Bungie/Halo…
Jan 2026
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Link: https://docs.trysoma.ai/ For the past ~9 months I’ve been building Soma, an open-source AI agent & workflow runtime written in Rust, with a TypeScript SDK (Python coming soon). It’s not a framework; it’s meant to sit underneath whatever agent/tooling code you already write (Vercel AI SDK, LangChain, custom code, etc.). It provides features around your framework + a better DX for building agents. I’ve tried to take a Next.JS model: open-source, good DX, self-deployable. I originally set out to build a vertical back-office/operations product for SMEs. I needed a…
Dec 2025 · docs.trysoma.ai
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2016 · ast.run
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Recently, I saw few Python accelerators getting a lot of attention, and I thought it would be a good time to finally present the project that we will make available to test in the upcoming days. Flyable is an ahead-of-time compiler that takes your Python code, analyses it, and outputs very optimized machine code. Micro-benchmarks show that it produces programs that run between 10-70x time faster than Python. Flyable is certainly one of the fastest and easiest ways to accelerate your Python code. It finally allows Python to compete in the ring of fast and efficient languages without having to…
2020
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http://www.burrrn.com In 2006 Adobe open sourced the ActionScript Virtual Machine (AVM2), I started to work on the open source project redtamarin on 2008, and now I can finally show a web site entirely programmed with ActionScript 3.0 on the backend. here the basic software stack: - Linux Ubuntu 64-bit for the operating system - Apache for the HTTP server - Redtamarin for the backend programming - CouchDB for the database everything is handled by one single ABC (actionscript bytecode) file, I did that at first to keep things simple but in fact it is extremely convenient to have a…
2015
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Hi HF, I'm Terrell, and we built an open-source app that lets developers create their own Operator with a Next.js/React front-end and a flask back-end. The purpose is to simplify spinning up virtual desktops (Xfce, VNC) and automate desktop-based interactions using computer use models like OpenAI’s There are already various cool tools out there that allow you to build your own operator-like experience but they usually only automate web browser actions, or aren’t open sourced/cost a lot to get started. Spongecake allows you to automate desktop-based interactions, and is fully open…
2025 · github.com
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Hi HN, I’d like to share an open-source project we’ve been working on for a while: Browser4. The motivation came from a recurring frustration: most browser automation tools (Playwright, Selenium, Puppeteer) are excellent for human-written scripts, but start to show friction when used as a core execution layer for AI agents or at very high concurrency. So instead of building “another wrapper around Playwright”, we experimented with a different direction: designing a browser engine where AI agents are first-class citizens. ### What Browser4 is Browser4 is a browser automation engine built on…
Dec 2025 · github.com
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I’ve been working on a multi-agent academic research lab, and I wanted to share it here today primarily to give a massive shoutout to the developers behind ZeroClaw. When designing the architecture for this, I needed an autonomous agent runtime that was lightweight, entirely agnostic, and highly secure for local execution. ZeroClaw’s pure Rust implementation provided exactly the zero-overhead foundation the project required. Because they solved the core runtime execution so elegantly, I was able to spend my time building the higher-level orchestration on top of it—like the retrieval graph…
Mar 2026 · rainlabteam.vercel.app
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What began as a lightweight programming experiment quickly transformed into a deeply engaging technical exploration into the realms of neuroevolution, game physics, and browser-based simulation. My original goal was modest: replicate the "Chrome Dino" game using a performant and modern web stack. However, the project evolved far beyond expectations. The twist? I wanted the dinosaur to teach itself to jump.
2025 · fulgidus.github.io
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