Alternatives
Products that do what Rust vs. Go – What are your thoughts? does
I personally haven't event used or looked at Rust so I don't have an opinion. So now I'm interested hearing what others think? I think the syntax of Rust isn't very appealing, but that's not a good reason to /not/ look at it. Convince me? :)
- 1EA
2015 · bsago.me
- 2RA
2019 · github.com
- 3RS
2021 · github.com
- 4GA
Hi All, I felt like I was re-inventing the wheel by bolting similar channel architectures onto different Go structs repeatedly so I decided to extract some common types into into one library so that they would be easier to re-use: - oneshot - spsc - spmc - mpsc - mpmc - broadcast - watch The types are inspired by Rust channels so if you're coming from Rust they should feel familiar. So far I'm really enjoying using them but it'd be great to get some external feedback if you have time! https://github.com/amorey/gochan Andres
May 2026 · github.com
- 5TM
New Graphul version v0.5.0 Enjoy building webservices with Rust :)
2023 · graphul-rs.github.io
- 6MA
I hereby present my little tiny pet project that entertained me for the past six months. In this post, I briefly present Maginet and its technical components. It is a turn-based strategy game that is built using Rust and compiles to WebAssembly with HTML5 bindings, which works on mobile and desktop alike! It comes with many game mechanics and components, including an AI opponent and online cross-platform multiplayer. There is so much to discuss even for a project of a smaller scale, but I am nevertheless excited to share a little bit about how you can actually build a game in Rust,…
2023 · evrim.zone
- 7AA
Hey HN! I really like local apps for their simplicity and privacy and hate paying Saas bills and I wanted a way to start automating my life with AI so I started building Anything. Anything is built on Tauri so the front end is React and the "backend" is Rust. It's 100% local & 100% doesn't ask you to spin up docker to use. Another core goal of the app is to get away from "package bloat" you see in other general purpose AI oss projects where they have a package.json that is 300 lines long ( more on that later. ) Oh btw I suck at Rust! I learned Rust while building this so the code is _not…
2024 · github.com
- 8IM
Hey HN! I made a completely open sourced alternative to Weights and Biases with (insert cringe) blazingly fast performance (yes we use rust and clickhouse) Weights and Biases is super unperformant, their logger blocks user code... logging should not be blocking, yet they got away with it. We do the right thing by being non blocking. Would love any thoughts / feedbacks / roasts etc
2025 · github.com
- 9AR
2024 · blog.lohr.dev
- 10NA
Hi, over the past few months I've been working on this project: Numax is a small Rust runtime that does three things: it runs WebAssembly modules in a sandbox, has a built-in local key-value store, and syncs everything across nodes with CRDTs and gossip. Basically, you write a wasm module, run it on two machines, and they converge (I hope !). It's a decentralized system... I hope someone finds it interesting! There's a whitepaper I've put a lot into, and I think the code isn't bad either! I believe there's still room in this world for software that's fun and well made, and while building…
Jun 2026 · github.com
- 11GA
I started working on this back in 2019, mostly as a design idea. Over the last month I made a big push to make it 100% usable and replace C# in all my personal projects. I now feel it's solid enough to gather feedback from other developers. If you take it for a spin, I hope you enjoy it and send your thoughts!
Jun 2026 · davidobando.github.io
- 12RA
2022 · github.com
- 13GT
I have just published a paperback and an e-book of the German translation of the Rust book from Steve Klabnik and Carol Nichols: Die Programmiersprache Rust https://rust-lernen.de/ The translation itself is available for free on GitHub.
2023 · rust-lernen.de
- 14RL
I've just released rust-loguru, a logging library for Rust that aims to combine intuitive API design (inspired by Go/Python's Loguru) with Rust's performance characteristics. Some highlights: - Consistently outperforms the standard log crate by 50-80% in benchmarks. - Multiple log levels and an extensible handler system -File rotation with better performance than log4rs and other alternatives - Error handling utilities and context helpers I built this because I wanted a logger that was both ergonomic to use and high-performance. The benchmarks comparing it to slog, log, and tracing are…
2025 · crates.io
- 15PA
2017 · github.com
- 16WR
2019 · github.com
- 17SS
Hi HN! I've been building a project that handles high-value credentials in-process, and I wanted something more robust than just zeroing memory on drop. A comment on a recent Show HN[0] made me realize that awareness of lower-level memory protection techniques might not be as widespread as I thought. The idea here is to pull out all the tools in one crate, with a relatively simple API. * mlock/VirtualLock to prevent sensitive memory from being swapped (eg the KeePass dump) * Core dump exclusion using MADV_DONTDUMP on Linux & Android * mprotect to minimize exposure over time * Guard…
Mar 2026 · github.com
- 18LW
2024 · david-delassus.medium.com
- 19GR
Hi everyone, wanted to share about gline-rs, an inference engine for GLiNER models written in Rust. This family of lightweight language models proved to be efficient at zero-shot Named Entity Recognition (NER) and other tasks such as Relation Extraction, while consuming less resources than large generative models (LLMs). This implementation has been written from the ground up in Rust, and supports both span- and token-oriented variants (for inference only). The goal is to provide a production-grade and user-friendly API in a modern and safe programming language, including a clean and…
2025 · github.com
- 20RA
2015 · github.com
- 21AA
I’ve had this idea for a new code editor chord grammar bouncing around in my head for over 2 years, and now I can finally release v0.1 of ane. You can run it one-shot from scripts or agents (`ane exec —chord…`) or use its full-on TUI editor. ane is pure Rust, and integrates tree-sitter and LSP to provide a pleasant and predictable terminal code editing experience. I’d love folks to try it out and give feedback! Thanks :)
May 2026 · github.com
- 22IB
Link: https://docs.trysoma.ai/ For the past ~9 months I’ve been building Soma, an open-source AI agent & workflow runtime written in Rust, with a TypeScript SDK (Python coming soon). It’s not a framework; it’s meant to sit underneath whatever agent/tooling code you already write (Vercel AI SDK, LangChain, custom code, etc.). It provides features around your framework + a better DX for building agents. I’ve tried to take a Next.JS model: open-source, good DX, self-deployable. I originally set out to build a vertical back-office/operations product for SMEs. I needed a…
Dec 2025 · docs.trysoma.ai
- 23

Hi everyone, I was recently much frustrated with speed of k9s that I use regularly and decided to create a rust alternative that is much faster. Architecture comes from me, and (shocking) Fable coded most of the things. My whole company switched to it and experience has been great - much faster, integrated tightly with Flux/helm/externalsecrets and develops much faster. I know that there is an overall sentiment on HN with using LLMs, so YMMV. In terms of speed, you can check the benchmarks:…
18d ago · github.com
- 24QY
Hello HN! As a long-time professional Rust developer. I've always been frustrated by the difficulty and "hackiness" of producing bindings to other languages, whether a frontend, an FFI library, etc. Not just in Rust but in any language. After many years of trying existing solutions and trying to make my own, I've finally developed a solution I'm very happy with. RTK (aka Rust Type Kit) allows you to write Lua scripts that perform queries on your code, such as method calls to Axum's `.route`, function definitions, and more, and then receive rich type information including all argument types,…
2025 · github.com
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