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Alternatives

Products that do what Smooth Life playground (continuous game of life simulation in WebGL) does

  1. 1SG

    https://github.com/vnglst/stacked-game-of-life

    Feb 2026 · stacked-game-of-life.koenvangilst.nl

  2. 2AM

    Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…

    2024 · 5-million-devs.netlify.com

  3. 3

    Iterate on cloud apps in milliseconds, not minutes

    2024

  4. 4
    Mirage278

    Where you co-create the game as you play it

    2025

  5. 5AS

    2016 · erkaman.github.io

  6. 6IR

    This weekend's coding session was dedicated to recreating Jeffery Ventrella's "Particle Life". As you can imagine, I had a lot of fun with it. I recently saw this here on Hacker News and found it strange that I’d never come across it before. Source code: https://github.com/vnglst/particle-life The color palette is by Alex Cristache. https://twitter.com/AlexCristache/status/1791122643816431930

    2024 · particle-life.koenvangilst.nl

  7. 7LP

    Took a break from the falling sand simulation blog posts this week to work on another small project. It's a little pixel world generator- each time you visit, you'll see a new little world. I really like this stuff and had a blast building it yesterday!

    2022 · jason.today

  8. 8WP

    2014 · jessevdk.github.io

  9. 9S3

    2023 · plant.max-richter.dev

  10. 10PA
  11. 11RT

    2023 · antimatter15.com

  12. 12GO

    Hi HN, when learning Golang (and topology), I ported a simple GOL in C (https://github.com/Jeadie/GoL) into Go. I then added a bunch of features - Playing on other fundamental polygons (https://en.wikipedia.org/wiki/Fundamental_polygon#Examples_o...) - Considering all possible update rules (of which, there are many). Looking to get back to this project soon. Would love some feedback + ideas.

    2022 · github.com

  13. 13TA
  14. 14HG

    2014 · rgb.0-z-0.com

  15. 15AS

    The little particles will gravitate to your cursor (or touch location), and can even enter stable orbits if the conditions are right! Mainly an excuse for me to experiment with wasm and WebGL, but it makes for a surprisingly good fidget toy.

    2024 · aestuans.github.io

  16. 16GB

    2025 · attentionmech.github.io

  17. 17WG

    2015 · webgl.nu

  18. 18

    Create amazing games, AR and VR using just your browser!

    2015

  19. 19PE
  20. 20AA
  21. 21VA

    VoxelChain is an experimental tool to create voxel worlds in the browser. The lighting is fully ray traced in real-time and there is powerful cellular-automata based programming system, which allows to create complex digital circuits and model the behaviour of voxels (behaviour such as falling sand or water). Technology wise, I'm using WebGL2 for the rendering and the simulation is coded in C89 and gets compiled to WebAssembly (with multi-threading) using Clang. The simulation is basically a custom cellular automaton and is fully parallelized. Once WebGPU is released, I'm planning to run the…

    2022 · voxelchain.app

  22. 22RT
  23. 23
    Exists132

    Generate your own 3D worlds and team-deathmatch in minutes

    2025

  24. 24GA

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