Alternatives
Products that do what The Spider's Web does
Visual relationship mapping for TTRPG players
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2019 · adventurekeep.com
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Diceright is a virtual tabletop for playing dungeons and dragons with friends on the web. You can watch a quick overview of how it works here: https://tinyurl.com/diceright. And there’s a list of the main features right on the homepage. It’s a Ruby on Rails site that makes heavy use of action cable for keeping the maps and tokens in sync for all players. On the front end, I’m using HTML canvas for the maps and a js library called fabric.js for interacting with the canvas. Otherwise, just jQuery on the front end. I optimized it all to work on mobile too. I built this as a side…
2023 · diceright.com
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2020 · dungeonmapdoodler.com
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This is a D&D map making tool I've been working on for a while now, but I just added some new features to the beta that I think HN users might find neat. When building a world map, you can use "Dynamic Brushes" to draw organic looking terrain. This is achieved entirely with svg filters and javascript canvas, no fancy libraries or anything. This came with a pretty large rewrite of some of the underlying code, so I'm sure there's a number of bugs I haven't come across, but I'd love to hear your opinions on it!
2023 · dungeonmapdoodler.com
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2020 · screentop.gg
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I've been teaching LLMs to play Magic: The Gathering recently, via MCP tools hooked up to the open-source XMage codebase. It's still pretty buggy and I think there's significant room for existing models to get better at it via tooling improvements, but it pretty much works today. The ratings for expensive frontier models are artificially low right now because I've been focusing on cheaper models until I work out the bugs, so they don't have a lot of games in the system.
Feb 2026 · mage-bench.com
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I grew up on the Infocom games and when microsoft actually open-sourced Zork 1/2/3 I really wanted to figure out how to use LLMs to let you type whatever you want, I always found the amount language that the games "understood" to be so limiting - even if it was pretty state of the art at the time. So I figured out how to wrap it with Tambo.. (and run the game engine in the browser) basically whatever you type gets "translated" into zork-speak and passed to the game - and then the LLM takes the game's output and optionally adds flavor. (the little ">_" button at the top exposes the…
Jan 2026 · infocom.tambo.co
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Hey, everyone! I'm making a game: its title is Nests & Insects and I call it a "Roguelike Tabletop Roleplaying Game (TTRPG)". It is free, as in beer and speech. You can find the rulebook on the game's github repository, linked through the post title. Nests & Insects is a game for 1 to 7 players, one of which takes on the role of the Game Queen (GQ) and describes the game world to the other players. The players control characters who explore and interact with the game world. The players say what their characters do and roll dice to see what happens, then the GQ describes the results. Players'…
2022 · github.com
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Hi HN, I built https://rebrain.gg. It's a website which is intended to help you learn new things. I built it for two reasons: 1. To play around with different ways of interacting with a LLM. Instead of a standard chat conversation, the LLM returns question forms the user can directly interact with (and use to continue the conversation with the LLM). 2. Because I thought it would be cool to have a site dedicated to interactive educational content instead of purely consuming content (which I do too much). An example of a (useful-for-me) interactive conversation is:…
Feb 2026
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2015 · github.com
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2019 · github.com
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2023 · rpg-gpt.vercel.app
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