Alternatives
Products that do what Tinykit – self-hosted Lovable, deploys to itself does
Merry Christmas HN! Tinykit is a self-hosted, self-contained alternative to Lovable/Replit/v0 designed for building small personal utility and CRUD apps (basically a "tiny app studio”). It includes realtime/auth/files (via PocketBase), an embedded dev environment, content and design fields, automated backups, and an AI agent that can work across all of them. You can connect multiple domain names (or better, a wildcard subdomain) to build and deploy 100+ apps on the same server, each hosted at its own domain name. The builder/studio runs on the same Pocketbase…
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Organize projects with tabs & power workflows via local MCPs
Apr 2026 · lovable.dev
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2022 · github.com
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1. Single universal binary, that can be natively executed on every hardware platform Mac OS X was made for (32/64 bit, PowerPC/x86/AppleSilicon). 2. Minimalistic gadget-style design. If launched as a tool, there is no menubar, no dock icon, no nothing, just the clock window. 3. Support for hidpi and dark mode for environments, that have them. 4. Window title bar for moving the window with a mouse, and a handle to resize it (latter for OS versions, that have it). 5. Can be easily ported to GNUStep and thus other OSes (sources under GPLv3). 6. Simple Makefile build system.
2022 · tycho.sytes.net
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2023 · servicestack.net
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Hi HN, During the last weeks, I've been working to create a system that allows you to convert prompts into chatbots and mini apps on platforms that everyone uses on a daily basis. The first integrated platform is Telegram: Telegram is a powerful platform with many integrations and features like bots, apps, games and even payments. So I thought it would be nice to make it easier to create these apps. I created a bot http://t.me/PlutonicDevBot. Workflow is pretty simple: create or choose an existing bot and send a text/voice message about what to create just like you prompt…
2025 · plutonic.dev
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I created a small 2D game engine named Tiny. The engine was created using Kotlin Multiplatform and can run on a JVM and JS. Funny things: Games can be created using the programming language Lua. Tiny is designed to help you create and test your ideas quickly and effectively. Not only can you run your games on your desktop computer, but you can also export them for the web, making it easy to share your creations with others. You can create games easily with the hot reload, small API and Lua, which is very easy to learn. If you want to test a game idea, to try to create your first game or just…
2023 · minigdx.github.io
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Jan 2026 · github.com
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Hey HN, manyminiapps is the world first massively multiplayer online mini app builder (MMOMA) *Here’s what it does:* You load the page. You write 1 prompt and you get a mini app back in under 2 minutes. There’s no sign up, and you can see what everyone’s creating in real-time! Each mini app comes with it’s own database and backend, so you can build shareable apps that save data. *What’s different* There are a lot of app builders that promise you’ll build production software for others. But we think true production software can take a long time to get right. Even if you don’t need to program…
Sep 2025 · manyminiapps.com
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Nov 2025 · github.com
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Hi HN! I've been building ReadyKit, an open-source SaaS boilerplate that handles all the hard parts: multi-tenant workspaces, Stripe billing, OAuth + MFA authentication, and a production-ready stack. Built with Python/Flask, PostgreSQL, Redis, and Vue 3, it's designed for indie makers and teams who want to ship SaaS products fast. Clone, configure your OAuth and Stripe keys, and you're running in 5 minutes. Features include automatic query scoping for workspace isolation, audit logs, role-based access, and a modern UX kit. MIT licensed and free forever. GitHub:…
Nov 2025 · readykit.dev
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