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Dev tools · May 29, 2023

TA

Tiny – A 2D Game Engine in Kotlin Working with Lua

I created a small 2D game engine named Tiny. The engine was created using Kotlin Multiplatform and can run on a JVM and JS. Funny things: Games can be created using the programming language Lua. Tiny is designed to help you create and test your ideas quickly and effectively. Not only can you run your games on your desktop computer, but you can also export them for the web, making it easy to share your creations with others. You can create games easily with the hot reload, small API and Lua, which is very easy to learn. If you want to test a game idea, to try to create your first game or just…

In plain words

Tiny is a 2D game engine built with Kotlin Multiplatform that runs on JVM and JavaScript. Games are written in Lua, a lightweight scripting language. The engine emphasizes rapid development through hot reload functionality and a minimal API, allowing developers to quickly test ideas and prototype games. Projects run on desktop and export to the web for easy sharing.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

I created a small 2D game engine named Tiny. The engine was created using Kotlin Multiplatform and can run on a JVM and JS. Funny things: Games can be created using the programming language Lua. Tiny is designed to help you create and test your ideas quickly and effectively. Not only can you run your games on your desktop computer, but you can also export them for the web, making it easy to share your creations with others. You can create games easily with the hot reload, small API and Lua, which is very easy to learn. If you want to test a game idea, to try to create your first game or just have fun, give it a try to Tiny.

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