Alternatives
Products that do what Turn your name into a tree in an infinite procedural shanshui landscape does
Hi HN! I made this after collecting hundreds of "name → tree" submissions at ITP. Live: https://landscape.bairui.dev/ Source: https://github.com/pearmini/infinite-landscape Plant a tree: https://tree.bairui.dev/ Pan and zoom an infinite procedural landscape. Each name is converted to ASCII codes, which grow into a unique tree (breadth-first branching; repeated digits become mathematical roses). Mountains use midpoint displacement + Perlin noise, with SVG radial gradients in the blue/green/gold palette from Wang Ximeng's "A Thousand…
- 1IW
2021 · github.com
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Create lifelike, personalized AI avatars from text prompts
2025 · jogg.ai
- 3AC
Nov 2025 · terra.layoutit.com
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- 5GA
2020 · andai.tv
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2019 · github.com
- 7IV
GitDiagram is an open-source micro dev-tool that I made this past week Given any public GitHub repository it generates diagrams in Mermaid.js with Claude 3.5 Sonnet I extract information from the file tree and README for details and interactivity (you can click components to be taken to relevant files and directories) Also, you can replace "hub" with "diagram" in any repository URL to access its diagram I created this because I wanted to contribute to open-source projects but quickly realized their codebases are too massive for me to dig through manually, so this helps me get started I do…
2024 · gitdiagram.com
- 8IM
I made a simple open-source letter editor inspired by Animal Crossing NH. Took me forever to look over each card, but I'm quite pleased with how it turned out. You can even click the bottle in the bottom right to see a random letter design shared by other users! Now to see how long it stays up... Check out the source code here: https://github.com/IdreesInc/Animal-Crossing-Letter-Generato...
2025 · acmail.idreesinc.com
- 9IP
This started as a hard requirement for my TUI-based editor application, it ended up going in a few different directions. A suite of tools that help with semantic code entities: https://github.com/odvcencio/gts-suite A next-gen version control system called Got: https://github.com/odvcencio/got I think this has some pretty big potential! I think there's many classes of application (particularly legacy architecture) that can benefit from these kinds of analysis tooling. My next post will be about composing all these together, an exciting project I call…
Feb 2026 · github.com
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- 12MC
2018 · mandalagaba.com
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- 16IM
Hacked it together over the weekend. It can tell you the meaning of each character, how to write it and how to pronounce it!
2025 · chname.dev
- 17IC
I built this because I wanted a digital I Ching that honors the original math, rather than just Math.random(). Technical detail for the curious: The simulation follows the traditional Yarrow Stalk algorithm (Da Yan). The core of this algorithm relies on modulo-4 arithmetic on the stalks remaining after a random split. To make it physically realistic, I used a Box-Muller transform to simulate the user splitting the stalks with a Gaussian distribution (since humans naturally tend to split near the middle), rather than a uniform random split. I was worried this 'human bias' might skew the…
Dec 2025 · castiching.com
- 18AT
Show HN: ASCII Tree Editor I've created a web-based editor for ASCII file directory trees called asciitreeman. It's designed to make it easier to edit and reorganize the output of the tree command. You can try it out here: https://reorx.github.io/asciitreeman/ And the source code is on GitHub: https://github.com/reorx/asciitreeman Some of the key features include visual tree editing with drag-and-drop-like operations, real-time sync where changes are immediately reflected in the ASCII output, keyboard shortcuts for navigation (J/K or arrow keys),…
2025 · asciitree.reorx.com
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Visit the URL to explore what happens. Double-click or press “N” to generate a new experiment. Press “A” to learn more about how it works.
Aug 2026 · number-garden.com
- 20JC
I trained and deployed my first model: a Japanese city name generator using just a 3-layer MLP under the hood. It runs in the browser fully locally on the onnx runtime. Trained on <2,000 real Japanese city names, what's interesting is that on this simple task the simple MLP performed better than more complex models which tended to overfit and generate existing names.
2025 · citygen.freemanjiang.com
- 21IB
The idea is simple: click any place on the map, propose a name, others vote, or it will be auto-accepted in ~5min. No account needed for fresh locations or name duel - only to challenge already-renamed places or vote to prevent abuse. 40k renames so far, and surprisingly people mostly behave. Some names are genuinely creative and I keep learning random geography facts just by watching the map (did you know someone mapped every single animal in a Taiwan Kaohsiung zoo on OpenStreetMap?) Non-commercial, just a side project. Stack is SvelteKit, MapLibre, 40GB vector map self-hosted on Cloudflare…
Feb 2026 · rename.world
- 22IB
Hi HN, I'm excited to share a project I've built: PixelateImage.org. Instead of being a traditional image editor, this is an *AI-powered tool that generates pixel art directly from your text prompts.* If you've ever wanted to create unique pixel art characters, scenes, or assets for games, art projects, or just for fun, but perhaps lacked the specific artistic skills or time, this might be for you. My goal was to make generating retro-style or modern pixel art more accessible. You can type in a description (e.g., "a brave knight in a dark forest," "a futuristic cityscape at night," "a cute…
2025 · pixelateimage.org
- 23AT
2025 · dragonnamegenerator.net
- 24NT
I built a CLI tool that turns codebases and PRs into diagrams so you can quickly understand how things fit together. Originally made it because I couldn't follow my own AI-generated repos. Just shipped a big update: - Switched from D2 to Mermaid for rendering - Tree-sitter AST parsing + agentic flow instead of raw LLM calls. ~50x faster. - Works on any GitHub repo or PR, not just local - Dropped the web frontend, it's just a CLI now - Published as a pip package Still a ton to improve and I'm building fast. Feedback, issues, PRs all welcome.
Feb 2026 · github.com
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