nowfound

AI · alternatives · 2026

24 alternatives to WebAssembly runtime embedded in Godot game engine

A WebAssembly runtime embedded in Godot game engine projects. Interact with Wasm modules from GDScript. Accessing Wasm modules via GDScript provides the following benefits. - Sandboxed environment allows safely loading zero-trust mods/extensions to a project. - Single target means that Wasm modules can be built from any language e.g. Rust, Go, AssemblyScript and the single binary can be run on all platforms. - Fast execution compared to GDScript allows for offloading compute-heavy operations or running bots/mods/etc. at high FPS. This might be useful for loading mods, bot AI,…

This is a WebAssembly runtime integrated into the Godot game engine that allows developers to call Wasm modules from GDScript. It enables safe loading of untrusted mods in a sandboxed environment, supports multiple… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. WebAssembly runtime embedded in Godot game engine launched in 2023; newer entries below may have overtaken it.

  1. 1

    Hi everyone, I built a runtime to isolate untrusted code using wasm sandboxes. Basically, it protects your host system from problems that untrusted code can cause. We’ve had a great discussion about sandboxing in Python lately that elaborates a bit more on the problem [1]. In TypeScript, wasm integration is even more natural thanks to the close proximity between both ecosystems. The core is built in Rust. On top of that, I use WASI 0.2 via wasmtime and the component model, along with custom SDKs that keep things as idiomatic as possible. For example, in Python we have a simple decorator:…

    Feb 2026 · github.com · its alternatives →

  2. 2

    Earlier this year, we released our open-source game engine [0] built with Rust, WebAssembly, and WebGPU. Today, we’re happy to announce the Ambient platform, which brings web deployment, server hosting, and more to the runtime. With Ambient, you can make a game, deploy it to the browser in one command, share your URL and instantly play with others, no downloads or installs needed. Our WASM use is innovative; it is being used as both a sandboxed runtime for user code, and as a way to run the entire Ambient runtime in the browser. This, paired with our ECS data model, enables a highly modular…

    2023 · ambient.run · its alternatives →

  3. 3

    This TypeScript package allows you to safely execute JavaScript code within a WebAssembly sandbox using the QuickJS engine. Perfect for isolating and running untrusted code securely, it leverages the lightweight and fast QuickJS engine compiled to WebAssembly, providing a robust environment for code execution. Features - *Security*: Run untrusted JavaScript code in a safe, isolated environment. - *File System*: Can mount a virtual file system - *Custom Node Modules*: Custom node modules are mountable - *Fetch Client*: Can provide a fetch client to make http(s) calls - *Test-Runner*: Includes…

    2024 · github.com · its alternatives →

  4. 4

    I’ve been working on this for about a year through four major rewrites. Godogen is a pipeline that takes a text prompt, designs the architecture, generates 2D/3D assets, writes the GDScript, and tests it visually. The output is a complete, playable Godot 4 project. Getting LLMs to reliably generate functional games required solving three specific engineering bottlenecks: 1. The Training Data Scarcity: LLMs barely know GDScript. It has ~850 classes and a Python-like syntax that will happily let a model hallucinate Python idioms that fail to compile. To fix this, I built a custom…

    Mar 2026 · github.com · its alternatives →

  5. 5UL

    In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…

    2023 · raverie-us.github.io · its alternatives →

  6. 6

    This is the entire Firefox browser rendering to a element. Gecko, all UI components, and the Spidermonkey JS engine are all compiled and running in WebAssembly. Here are a few things you might find interesting: - This is fully end to end encrypted! We use the WISP protocol for TCP-over-websockets. - There is a novel WASM->JS JIT for experimental site speedup - This port cost over 25k in opus/fable tokens for debugging and JIT research This was just a fun experiment to push the boundaries of WebAssembly. For a more usable "browser in browser" experience, we also built…

    Jul 2026 · developer.puter.com · its alternatives →

  7. 7

    A self-hostable Wasm sandbox for JavaScript workers.

    Jun 2026 · kyushu.dev · its alternatives →

  8. 8

    a very (x 10) basic wasm console. Contribute to rajatjindal/wasm-console development by creating an account on GitHub.

    2024 · github.com · its alternatives →

  9. 9

    I've been working with a partner team to integrate wasm workloads with existing container toolchains with the goal of enabling wasm workloads anywhere, be it on the edge, in kubernetes, or wherever. To that end, this project implements a containerd shim which runs those wasm workloads. It is designed as a library to bring your own host implementation, but also includes an implementation for WASI. Right now the library assumes you are using wasmtime, which is embedded in. It works either standalone (run with containerd directly) or in kubernetes. Kubernetes networking and storage are wired…

    2022 · github.com · its alternatives →

  10. 10GP
  11. 11

    Run WebAssembly made for outside the browser, inside the browser.

    2022 · runno.dev · its alternatives →

  12. 12

    Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io

    2023 · github.com · its alternatives →

  13. 13

    🐹🕸️ WebAssembly runtime for Go. Contribute to wasmerio/wasmer-go development by creating an account on GitHub.

    2019 · github.com · its alternatives →

  14. 14

    This is a pet project of mine where I build a MCP with WASM plugin system (published to OCI). I added a new plugin today that use Rust, compiled to WebAssembly to run Python code securely.

    2025 · github.com · its alternatives →

  15. 15

    I've open sourced a JavaScript to WASM compiler. It's an experimental tool, but given the semantics I already implemented, I'm fairly certain I am able to eventually cover 100% of JavaScript spec. Any ideas, questions or critique welcomed! If you are interested in WASM, especially with new proposals like WASM GC or exception handling, it might be a good source of seeing these features in action - the project has a few thousand lines of hand written WAT so far.

    2024 · github.com · its alternatives →

  16. 16

    Godot-based Rust multi-PTY emulator desktop application - godot-pty/gpty

    Sep 2026 · github.com · its alternatives →

  17. 17

    repo of my sizecoding entries. Contribute to ilmenit/sizecoding development by creating an account on GitHub.

    2024 · github.com · its alternatives →

  18. 18

    Hi HN! I’m Syrus, from the Wasmer team. We just released the new version of WAPM that is an order of magnitude better than the previous one (that we also announced here in HN two years ago! [0]), enabling an incredible experience for using and publishing WebAssembly packages. The tech stack that we are using includes: * Python and Django (for the backend) with Graphene (for the open GraphQL API [1]) and Django Channels with websockets over GraphQL [2] for subscriptions * Next.js [3] with React-Relay [4] and Tailwind.css [5] for the frontend * WebAssembly and Wasmer [6] (for the online shell)…

    2022 · wapm.io · its alternatives →

  19. 19

    As a personal project I wrote a really tiny Wat 2 Wasm compiler in Go. Mainly for demonstrative and educational purposes. It was tough: I didn't know anything about WebAssembly internals and I'm a newbie with Go... so I tried to document it as much as I could for anyone that would like to approach the quest in the future! It misses a lot of features (that will be gradually implemented). Any feedback is welcomed!! Demo: https://luna-demo.vercel.app

    2022 · github.com · its alternatives →

  20. 20

    Web49: WebAssembly Interpeter. Contribute to FastVM/Web49 development by creating an account on GitHub.

    2023 · github.com · its alternatives →

  21. 21OA

    A lightweight engine for durable execution / deterministic workflows I built with Rust, wasmtime and the WASM Component Model. Its main use is running reliable, long-running workflows that can automatically resume after failures. Looking for feedback on the approach and potential use cases!

    2025 · obeli.sk · its alternatives →

  22. 22
    Runno▲148

    Make embeddable code snippets that run in the browser

    2021 · runno.dev · its alternatives →

  23. 23

    Show HN: TinyWasm - A tiny WebAssembly Runtime written in Rust Hi HN! I'm excited to share TinyWasm (https://github.com/explodingcamera/tinywasm), a WebAssembly Interpreter I developed for my final university project. The main goal of this project was to deepen my understanding of WebAssembly and interpreter design. TinyWasm successfully passes all the official WebAssembly 1.0 tests and also includes features from future proposals such as like bulk memory operations. Initially more of a research project, TinyWasm focuses on simplicity and portability. It has minimal…

    2024 · github.com · its alternatives →

  24. 24

    "Game" is a stretch, but I put together this repo containing a pure Rust app which uses SDL2 and compiles to WASM (and can be run in a browser). Older resources were a bit out of date and a bit too verbose for my purposes, so here's a minimal working example.

    2024 · github.com · its alternatives →

Also compare

Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →