Dev tools · alternatives · 2026

24 alternatives to Zdog
3D javascript engine for canvas and SVG
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Zdog launched in 2019; newer entries below may have overtaken it.
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A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms. - GitHub - layoutit/polycss: A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms.
Jun 2026 · github.com · its alternatives →
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2022 · svelvet.io · its alternatives →
- 4IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
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Render 3D models (OBJ, glTF, GLB, STL, .vox) as ASCII art — in the browser, in React or Vue, or straight in your terminal. A three.js-style API with no WebGL and no canvas: just text in a single <pre>.
Jun 2026 · glyphcss.com · its alternatives →
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2020 · bennettfeely.com · its alternatives →
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Voxel-engine in Javascript. Contribute to Lallassu/voxelengine3 development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 8TJ
A JavaScript Library for creating SVG patterns
2015 · riccardoscalco.github.io · its alternatives →
- 93R
2020 · ahuth.github.io · its alternatives →
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an elaborate tool to create 3d model with svg. Contribute to captainwz/svg-3d-builder development by creating an account on GitHub.
2018 · github.com · its alternatives →
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3D line art engine. Contribute to fogleman/ln development by creating an account on GitHub.
2016 · github.com · its alternatives →
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A fast, multipurpose and lightweight JavaScript animation library
2016 · anime-js.com · its alternatives →
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Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…
2024 · github.com · its alternatives →
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neoSVG 3▲272The next generation of our flagship Text to SVG models
2024 · neosvg.com · its alternatives →
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Svader is a library for rendering 2D shaders on Svelte websites, using either WebGL or WebGPU. It's streamlined for the specific use case of rendering 2D graphics using fragment shaders as an alternative to SVG or the JS canvas API, so it's not meant for doing 3D objects like three.js, for example. This started as something I needed for my own project, but I eventually decided to split it into a separate library. I've since found that this use case fits really well into the Svelte compiler-based approach and its fine-grained reactivity system. In general, I think using shaders like these has…
2024 · github.com · its alternatives →
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Expressive Animator is an SVG vector animation software that helps users create and export animated icons, logos, and illustrations. Users can import SVG, PDF, Adobe Illustrator files, and Figma designs, and animate them using easing controls, motion paths, masking, and other techniques. Expressive Animator also allow users to export their animations in other formats as Lottie, GIF, PNG, and video.
2025 · expressive.app · its alternatives →
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Customize, scalable backgrounds and patterns for free
2018 · svgbackgrounds.com · its alternatives →
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We're building a different kind of JavaScript engine, based on data-oriented design and willingness to try something quite out of left field. This is most concretely visible in our major architectural choices: 1. All data allocated on the JavaScript heap is placed into a type-specific vector. Numbers go into the numbers vector, strings into the strings vector, and so on. 2. All heap references are type-discriminated indexes: A heap number is identified by its discriminant value and the index to which it points to in the numbers vector. 3. Objects are also split up into object kind -specific…
2024 · github.com · its alternatives →
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2015 · mattdesl.github.io · its alternatives →
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Svelvet▲79A Svelte component library for building flow diagrams
2022 · svelvet.io · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →