
3DASMR
Xunfeng1980/3dasmr
What it does
While listening to audiobooks, I found myself getting drowsy. Since I'd been researching spatial audio recently, I created a spatial audio-like effect. Because it uses a human ear model, it's best experienced with headphones. Then while listening to YouTube ASMR, I discovered that adding this made it even more immersive and tingly. For certain unusual videos(such as Pornhub), the effect is probably quite remarkable...
Does a similar job
all alternatives →- AAAudiocube – A 3D DAW for Spatial Audio2025 · audiocube.app · ▲253
I’ve recently released my solo project Audiocube I wanted to make a 3D DAW, where spatial audio, physics, and virtual acoustics are all directly integrated into the engine. This makes it easy to create music in 3D, and experiment with new techniques which aren’t possible in traditional DAWs and plugins. I’d love to get any feedback on this software (Mac/Windows) to make it better. You can download it for free through the website. Thanks, Noah

- IMI made a volumetric audio visualizer2022 · a-sumo.github.io · ▲90
I'm developing Hyperstep[0], a spatial language for music production. I find using existing DAWs frustrating because they don't allow me to navigate and operate intuitively on the latent spaces behind my musical ideas. This is why I've decided to build my own set of "seeing tools".(Bret Victor)[1]. I'm also convinced that by framing music as processes and interactions in the 3D world, spatialization and mixing should become fairly pain-free. I'm still early in development and I would love to build this into an actual product that can be integrated into existing DAWs or even turn it into a…
- PAPhantas – A browser-based binaural strobe engine (Web Audio API)Dec 2025 · phantas.io · ▲28
Hi HN, I’m a new developer with Aphantasia (no mental imagery). A side effect of this is that regaining focus after a distraction takes me a long time (the "23-minute lag"). I tried standard binaural beats, but I discovered a technical flaw: streaming compression (AAC/MP3 on Spotify/YouTube) often muddies the specific phase differences required for effective entrainment. I realized that to get effective entrainment, I needed lossless audio. Since I couldn't stream lossless easily, I decided to generate it locally. I built Phantas – a browser engine that uses the Web Audio API to…


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