A TSP game I wanted for 10 years - built in 4 hours
In plain words
A TSP game that lets players solve traveling salesman problems interactively. Built on the GraphHopper platform, it's designed for people interested in optimization puzzles and route-planning challenges. The game presents the classic computational problem in an accessible, playable format, turning abstract algorithmic concepts into an engaging experience.
written from the facts on this page · September 2026
Does the same job
all alternatives →- IMI made a puzzle game that gently introduces my favorite math mysteries2024 · rahulilango.com · ▲1,054
This is the first iteration of a short game I’m making that tries to interactively explain some of my favorite math questions / ideas. My goal is mostly to get the player curious and not necessarily to explain absolutely everything. There were a lot of fun technical parts to building this: - For implementation reasons, it’s much easier if the lines all have integer intersection points with each other. To do this, when a new line is added I “cheat” by rounding intersections to integers and then splitting the old lines at the intersection into new linds (with potentially different slopes)…
- IMI made a live multiplayer Minesweeper game2025 · minesweeperpro.com · ▲242
Hi everyone! For several months now I've been stuck on the idea of a Minesweeper game that isn't just single player. This is what I came up with: • Live games allowing several people to play at the same time • Scoring system rewarding correct moves • Grid size, mines count, and players count set to make games as balanced as possible
- IBI built a MCP server so Claude can play Minesweeper2025 · github.com · ▲123
Hi! I build an MCP server that allows clients to play Minesweeper. It turns out that Claude is not very good at it (makes obvious mistakes, hasn't won a single game on a 9x9 board after many attempts). I am curious how I can prompt Claude to do better?
- IBI built a multiplayer Gameboy2023 · github.com · ▲157
Still very much a work in progress, but really wanted to share this even in it's early state. Had heaps of fun building it to learn more about WebRTC.
- IVInteractive visual solver for the traveling salesman problem2019 · tspvis.com · ▲113
- TCThe classic Minesweeper on an irregular grid2024 · polyreplay.com · ▲293
I'm experimenting game mechanics that are usually seen on a typical grid, but transposed on an irregular one. This is a first game based on Minesweeper. The changes an irregular grid brings are that cells don't all have 8 neighbors. Some can have less, some can have more. So when you try and deduce if a tile has a mine, you have to pay closer attention at the number clues and which tiles neighbors it. My intention is to make a very classic game a bit more challenging & fun. I've also released a first version of Checkers/Draughts, and plan to test similar variants for Chess, Othello and…
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the category →- TL
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Launched alongside, December 2025
the whole month →- GP
Life & fun · Dec 2025 · dosaygo-studio.github.io
- JG
Hi everyone! My name's Luke and I made the original Jmail here alongside Riley Walz. We had a ton of friends collaborate on building out more of the app suite last night in lieue of DOJ's "Epstein files" release. Please AMA!
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- 2G
Community, All the HN belong to you. This is an archive of hacker news that fits in your browser. When I made HN Made of Primes I realized I could probably do this offline sqlite/wasm thing with the whole GBs of archive. The whole dataset. So I tried it, and this is it. Have Hacker News on your device. Go to this repo (https://github.com/DOSAYGO-STUDIO/HackerBook): you can download it. Big Query -> ETL -> npx serve docs - that's it. 20 years of HN arguments and beauty, can be yours forever. So they'll never die. Ever. It's the unkillable static archive of HN and it's…
Dev tools · Dec 2025 · hackerbook.dosaygo.com
