AudioNimbus – Steam Audio's immersive spatial audio, now in Rust
Hi HN! I’m excited to share AudioNimbus, a Rust library that brings the powerful spatial audio capabilities of Steam Audio to the Rust ecosystem. Whether you’re building games, VR/AR experiences, or simulations, AudioNimbus makes it easier to integrate realistic, immersive audio into your projects. Steam Audio is a toolkit for spatial audio, developed by Valve. It simulates realistic sound propagation, including effects like directionality, distance attenuation, reflections, and reverb. It’s used in games like Half-Life: Alyx and Counter-Strike 2. Rust is increasingly being adopted in…
AudioNimbus – Steam Audio's immersive spatial audio, now in Rust launched on March 12, 2025 with 77 votes, #461 of 7,215 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 1 year on.
In plain words
AudioNimbus is a Rust library that integrates Steam Audio's spatial audio capabilities into Rust projects. It enables developers building games, VR/AR experiences, and simulations to add realistic sound propagation, including directionality, distance attenuation, reflections, and reverb. The library bridges the gap between Rust's growing adoption in game development and industry-proven audio tools, making immersive spatial audio easier to implement in Rust-based projects.
written from the facts on this page · September 2026
From the sources
Steam Audio in Rust. Contribute to MaxenceMaire/audionimbus development by creating an account on GitHub.
A Rust wrapper around Steam Audio that provides spatial audio capabilities for games and VR applications. It simulates realistic sound propagation, including physics-based occlusion, reflections, reverb, HRTF, and more. AudioNimbus can integrate with FMOD Studio, Wwise, and Bevy. For a demonstration of AudioNimbus' capabilities, watch the walkthrough video or run the demos . [ dependencies ] audionimbus = { version = " 0.16.0 " , features = [ " auto-install " ] } The auto-install feature automatically downloads and installs Steam Audio for you. For more information, refer to the detailed installation guide . To get started integrating audionimbus into your project, check out the example or…from github.com
In the maker’s words, at launch
Hi HN! I’m excited to share AudioNimbus, a Rust library that brings the powerful spatial audio capabilities of Steam Audio to the Rust ecosystem. Whether you’re building games, VR/AR experiences, or simulations, AudioNimbus makes it easier to integrate realistic, immersive audio into your projects. Steam Audio…
Does a similar job
all alternatives →
Audiocube – A 3D DAW for Spatial Audio2025 · audiocube.app · ▲253I’ve recently released my solo project Audiocube I wanted to make a 3D DAW, where spatial audio, physics, and virtual acoustics are all directly integrated into the engine. This makes it easy to create music in 3D, and experiment with new techniques which aren’t possible in traditional DAWs and plugins. I’d love to get any feedback on this software (Mac/Windows) to make it better. You can download it for free through the website. Thanks, Noah
Audionaut – an open-source cross-platform multitrack audio editor22d ago · github.com · ▲155
High Fidelity Spatial Audio2020 · highfidelity.com · ▲152Virtual Spaces to Gather + Live Spatial Audio for Apps/Games
An algorithmic audio landscape2024 · ambient.garden · ▲193This is an web audio experiment I've been wanting to do for a long time. Basically an ambient music composition, but all the sound elements are laid out in space, and that musical space can be explored freely. It's definitely inspired by in-world music that sometimes appears in games. I basically took that concept, keeping the music aspect, and dropping the entire "game" aspect. I also turned it into a more "traditional" non-interactive album, but since I started with code, why not program the whole thing? Had a blast making the entire album from code, the complete source for the album is…

Modular audio synthesizer written in Rust2023 · github.com · ▲41Ever since childhood I've wanted to play around with modular synthesis, so now I'm building an application to do just that!
More dev tools this month
the category →
Contribute to oosexgang/hackios-xnu-kernel development by creating an account on GitHub.
Dev tools · 1d ago · github.com


open-source IDE for thoughtful software design. Contribute to devdotfast/whiteboard development by creating an account on GitHub.
Dev tools · 29d ago · github.com

Contribute to reladraw/reladraw development by creating an account on GitHub.
Dev tools · 27d ago · github.com
OpenBot▲362Grok Bot alternative: free, local, open-source, multiplayer
Dev tools · 24d ago · openbot.run
Talanoa▲346Hi HN, I’m a fullstack developer, and honestly, I’ve lost count of how many side projects I’ve worked on over the years. But one idea kept coming back to me: a different kind of email client. It first came to me in 2014: “What if we could handle emails more like conversations?” Every year, I’d revisit this concept in my “Build Notes.” Ten years later, no one had built exactly what I had in mind — so I finally decided to do it myself. That’s how Talanoa was born. I wanted something focused on people, not timelines. I was tired of marking messages as unread just to remember to reply later, or…
Dev tools · 22d ago · talanoa.email
Source: Show HN post ↗ · launch text quoted in part
Launched alongside, March 2025
the whole month →
Mimic Human Research & Save Findings in AI Knowledge Base
AI · 2025 · sider.ai




