Bike4Mind – open-core AI workbench; any model, agents, RAG, self-host
Hi HN, I am Erik Bethke, game dev that has been making online games for 30+ years (Starfleet Command, GoPets, FarmVille, Mafia Wars). For the last 3 years I have been building Bike4Mind and now I have to put my big boy pants on and 'go to market'. Ugh, it would be so much more cozy to fire up a few more agents and fix a few more bugs, polish some more UX - or hey how about a new feature that does Q, R or S? What is Bike4Mind? I started Bike4Mind to be the home of a bunch of AI augmented game development tools, and over time have just kept adding features. It is a full cognitive workbench we…
Bike4Mind – open-core AI workbench; any model, agents, RAG, self-host launched on July 7, 2026 with 5 votes, #4,557 of 24,623 launches that month and more than 75% of that year's launches.
What it does
The open-core AI workbench — notebooks, agents, RAG, voice, and images across any model: OpenAI, Anthropic, Google, xAI, or local via Ollama/vLLM. BSL 1.1, auto-converting to Apache-2.0 on a two-year clock. Your AI keeps running when theirs doesn't. - Bike4Mind/bike4mind
In the maker’s words, at launch
Hi HN, I am Erik Bethke, game dev that has been making online games for 30+ years (Starfleet Command, GoPets, FarmVille, Mafia Wars). For the last 3 years I have been building Bike4Mind and now I have to put my big boy pants on and 'go to market'. Ugh, it would be so much more cozy to fire up a few more agents and…
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