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Life & fun · September 24, 2025

BA

Binary artifact and release management, for everyone

Hey HN! I've been building a tool for teams to manage their software binaries and releases. Obviously tools like Artifactory exist - but coming from an apps/games background we found the vast majority of teams didn't use any dedicated tool for managing binaries. Finding what's out there too complex / expensive / missing features they'd find useful. A lot of Google Drive, SharePoint, and Slack dumping grounds - with context lost, and not really suited to keeping track of past builds, distribution, etc. Idea for Buildstash is to bring binary and release management to all…

In plain words

Buildstash is a binary and release management tool designed for software teams of all sizes. It addresses the problem of teams storing builds across Google Drive, SharePoint, and Slack by providing a centralized system to track, organize, and distribute software binaries and releases. The tool is built with simpler workflows and lower complexity than existing enterprise solutions, targeting small teams alongside larger organizations across apps, games, and embedded software development.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Hey HN! I've been building a tool for teams to manage their software binaries and releases. Obviously tools like Artifactory exist - but coming from an apps/games background we found the vast majority of teams didn't use any dedicated tool for managing binaries. Finding what's out there too complex / expensive / missing features they'd find useful. A lot of Google Drive, SharePoint, and Slack dumping grounds - with context lost, and not really suited to keeping track of past builds, distribution, etc. Idea for Buildstash is to bring binary and release management to all software teams, making it so accessible even for small teams that it becomes as much a no-brainer as having source control or CI. Less focus on just package repository management - but really focusing on the features devs across app/games/embedded need for managing their builds and releases. Whether around collaboration (linking builds to related issues etc), integrated beta distribution, sharing build streams and releases on their website, and rolling out to distribution platforms like the App Store / Google Play/ Steam etc. Here's a product demo video - https://youtu.be/t4Fr6M_vIIc

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