
Buildly
Build it quickly - Software architecture as a service
Buildly launched on December 12, 2019 with 6 votes, #983 of 2,978 launches that month and more than 50% of that year's launches.
What it does
Open source cloud native tools to allow developers and teams with little tech who are working with legacy architecture, new product ideas and pre-mvp, to build those products fast using scalable, standard compliant tech that is dev friendly and reusable.
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Source: Product Hunt launch ↗
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After years of solo development I'm presenting: Angeldust, an omni-compatible action RPG and building game! Website: http://angeldu.st My single server hosts 250+K active players in one giant, dynamic fantasy world. Angeldust's game server is pervasively multithreaded, implementing John Carmack's dream of processing an immutable world state each tick. Both world handling and network traffic routing uses any number of threads. For networking, a typical game session only uses ~3Kbps of bandwidth, enabling decent play even over 2G/EDGE networks. The client is programmed in C++…
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