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Life & fun · April 30, 2026

Can a person's chess mind outlive them? An attempt with 41 masters

Two years ago I sat down to build a chess engine for my kids' Christmas present. Wanted it to play badly enough to be beatable but not randomly bad: different styles so they could choose what to face. While building those styles I noticed the choices started looking like actual historical players' tendencies. Went looking. Turns out: given enough games from one person, you can extract enough of their decision pattern to reproduce it. Two years later, 41 players, ~3,000 games each. Tal sacrifices unsoundly. Morphy attacks like it's 1850. Capablanca grinds endgames. Same engine underneath,…

Can a person's chess mind outlive them? An attempt with 41 masters launched on April 30, 2026 with 5 votes, #1,846 of 21,248 launches that month and more than 75% of that year's launches.

Visit playchessgate.com ↗Alternativestop 9% of April 2026

What it does

Play chess online for free against 41 historical chess personalities, each rebuilt from thousands of real games. No login, no download. Plays in your browser.

Their openings. Their plans. Their instincts. Resurrected through a new kind of chess analysis. Discussed by Chess Tigers , Schachkicker , the Emanuel Lasker Gesellschaft , and Schachcomputer.info . Swipe or scroll for all 49. Click a portrait to start a game. Ostende-B 1907. At move 40 there is exactly one move for Black, and both engines agree on it, nothing else comes close. Find it, then beat Aron Nimzowitsch from there. An absolute elite player of unknown identity. You are told nothing: no name, no rating, no engine output. Can you work out who you are facing? The GM only accepts one challenge at a time. The seat is open. Live chess against other people, not personalities. Rated with…from playchessgate.com

In the maker’s words, at launch

Two years ago I sat down to build a chess engine for my kids' Christmas present. Wanted it to play badly enough to be beatable but not randomly bad: different styles so they could choose what to face. While building those styles I noticed the choices started looking like actual historical players' tendencies. Went…

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