Chaos Monkey but for Audio Video Testing (WebRTC and UDP)
It takes an input video and converts it into H.264/Opus RTP streams that you can blast at your video call systems (WebRTC, SFUs, etc.). It also injects network chaos like packet loss, jitter, and bitrate throttling to see how things break It scales from 1 to n participants, depending on the compute and memory of the host system Best part? It’s packaged with Nix, so it builds the same everywhere (Linux, macOS, ARM, x86). No dependency hell It supports both UDP (with a relay chain for Kubernetes) and WebRTC (with containerized TURN servers). Chaos spikes can be distributed evenly,…
In plain words
This tool converts input video into H.264/Opus RTP streams for testing video call systems like WebRTC and SFUs. It injects network chaos including packet loss, jitter, and bitrate throttling to simulate real-world failure conditions. The tool scales from one to multiple participants based on available compute and memory, supports both UDP and WebRTC protocols, and is packaged with Nix for consistent builds across Linux, macOS, and ARM/x86 architectures. Configuration uses a single file to define chaos injection patterns.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
It takes an input video and converts it into H.264/Opus RTP streams that you can blast at your video call systems (WebRTC, SFUs, etc.). It also injects network chaos like packet loss, jitter, and bitrate throttling to see how things break It scales from 1 to n participants, depending on the compute and memory of the host system Best part? It’s packaged with Nix, so it builds the same everywhere (Linux, macOS, ARM, x86). No dependency hell It supports both UDP (with a relay chain for Kubernetes) and WebRTC (with containerized TURN servers). Chaos spikes can be distributed evenly, randomly, or front/back-loaded for different test scenarios. To change this, just edit the values in a single config file
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