Consol3 – A 3D engine for the terminal that executes on the CPU
Hi all This has been my hobby project for quite a few years now It started as a small engine to serve as a sandbox to try out new 3d graphics ideas After adding many features through out the years and re-writing the entire engine a few times, this is the latest state It currently supports loading models with animations, textures, lights, shadow maps, normal maps, and some other goodies I've also recently added voxel raymarching as an alternative renderer, along with a fun physics simulation :)
In plain words
Consol3 is a 3D graphics engine that runs in the terminal and executes entirely on the CPU. It supports animated model loading, textures, lighting, shadow maps, and normal maps. The engine includes multiple rendering approaches: traditional 3D model rendering and voxel raymarching as an alternative renderer. It also features a physics simulation system. Developers can use it as a sandbox for experimenting with 3D graphics concepts in terminal environments.
written from the facts on this page · September 2026
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