Dev tools · alternatives · 2026
24 alternatives to Consol3 – A 3D engine for the terminal that executes on the CPU
Hi all This has been my hobby project for quite a few years now It started as a small engine to serve as a sandbox to try out new 3d graphics ideas After adding many features through out the years and re-writing the entire engine a few times, this is the latest state It currently supports loading models with animations, textures, lights, shadow maps, normal maps, and some other goodies I've also recently added voxel raymarching as an alternative renderer, along with a fun physics simulation :)
Consol3 is a 3D graphics engine that runs in the terminal and executes entirely on the CPU. It supports animated model loading, textures, lighting, shadow maps, and normal maps. The engine includes multiple rendering… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Consol3 – A 3D engine for the terminal that executes on the CPU launched in 2024; newer entries below may have overtaken it.
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Render 3D models (OBJ, glTF, GLB, STL, .vox) as ASCII art — in the browser, in React or Vue, or straight in your terminal. A three.js-style API with no WebGL and no canvas: just text in a single <pre>.
Jun 2026 · glyphcss.com · its alternatives →
- 2CP
Dust3D 1.0 is finally released — about 10 years after the first commit in December 2016. I posted a preview version here in April 2018 and a beta in December 2018. Back then I thought 1.0 was just around the corner, but I kept adding new features that I could barely find time to finish as a weekend side project. I finally got it done with GitHub Copilot, using models including Claude Opus 4.6, Raptor mini (Preview), Claude Haiku 4.5, and Claude Sonnet 4.6. It's a cross-platform low-poly 3D modeling app focused on making it fast to create game-ready characters and objects from scratch. Source…
2018 · dust3d.org · its alternatives →
- 3OS
2019 · alexanderperrin.com.au · its alternatives →
- 4
Unreal Engine 5▲316New imaging technology Transforms Movies Into Video Games
2022 · unrealengine.com · its alternatives →
- 5UL
In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…
2023 · raverie-us.github.io · its alternatives →
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It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…
2023 · github.com · its alternatives →
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I'm the co-creator and maintainer of https://aframe.io/ and long time Web 3D graphics dev. Super excited about new techniques to author / render / represent 3D. Spark is a an open source library to easily integrate Gaussian splats in your THREE.js scene I worked with some friends and I hope you find useful. Looking forward to hearing what features / rendering techniques you would love to see next.
2025 · sparkjs.dev · its alternatives →
- 8

Been making this rasterizer engine in C++ for the past few months, now also adding ray-tracing functionality to the system. Simply load a model or generate a mesh, add some lights, and render.
2025 · github.com · its alternatives →
- 9
Animate Anything▲354Animate your static 3D models with AI
2023 · app.anything.world · its alternatives →
- 10

Voxel Quest March Update from Gavan Woolery on Vimeo .
2014 · voxelquest.com · its alternatives →
- 11AF
2021 · behemothengine.com · its alternatives →
- 12

View .obj files in the terminal 🦀. Contribute to liam-ilan/terminal3d development by creating an account on GitHub.
2024 · github.com · its alternatives →
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3D line art engine. Contribute to fogleman/ln development by creating an account on GitHub.
2016 · github.com · its alternatives →
- 14

Hey all, You've probably seen projects that add objects to an image from a style or text prompt, like InteriorAI (levelsio) and Adobe Firefly. The prevalent issue with these diffusion-based inpainting approaches is that they don't yet have great conditioning on lighting, perspective, and structure. You'll often get incorrect or generic shadows; warped-looking objects; and distorted backgrounds. What is Fill 3D? Fill 3D is an exploration on doing generative fill in 3D to render ultra-realistic results that harmonize with the background image, using industry-standard path tracing, akin to…
2023 · github.com · its alternatives →
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echo3D▲2243D asset management in the cloud, for & by developers
2023 · echo3d.com · its alternatives →
- 16

I've been going through Cem Yuksel's "Introduction to Computer Graphics" course and thought that writing a volume renderer would be a good way to test my knowledge. It is a common technique used to render 3D medical data. Works by ray marching a specific step size, reading a 3D texture (e.g. MRI data), and calculating opacity values. Code should be easy to get started with for anyone familiar with the JS ecosystem. Questions for the HN community: I spent 20-25% of the entire time just setting up the project and fighting issues with the JavaScript ecosystem. This experience has made me…
2024 · github.com · its alternatives →
- 173R
2020 · ahuth.github.io · its alternatives →
- 18

A 3D game rendered entirely in CSS/HTML. Relying as much as possible on traditional html/css features instead of modern graphic APIs. Supports lighting, shadows, culling, etc. Can you escape the dungeon?
2020 · pantel.is · its alternatives →
- 19WA
Dust3D is a free, open source low poly 3D modeling tool for video games and 3D printing. Features sketch-to-mesh, auto-rigging, procedural animation, and single-tool GLB/FBX export.
2018 · dust3d.readthedocs.io · its alternatives →
- 20

A liminal brush-based CSG editor and game engine with unified (forward) renderer inspired by Radiant and Worldcraft/Hammer Compact and lightweight (target: Snapdragon 8CX, OpenGL 3.3) Real-time lighting with stencil shadows without the need for pre-baked compilation
Mar 2026 · github.com · its alternatives →
- 21

A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms. - GitHub - layoutit/polycss: A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms.
Jun 2026 · github.com · its alternatives →
- 22

Voxel-engine in Javascript. Contribute to Lallassu/voxelengine3 development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 23

Tabs, splits, and tmux work fine until you have several projects open with logs, tests, and long-running shells. I kept rebuilding context instead of resuming work. Horizon puts shells on an infinite canvas. You can arrange them into workspaces and reopen later with layout, scrollback, and history intact. Built in 3 days with Claude/Codex, dogfooding the workflow as I went. Feedback and contributions welcome.
Mar 2026 · github.com · its alternatives →
- 24

Docker container for Unity. Contribute to nenadg/docker-unity3d development by creating an account on GitHub.
2017 · github.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →