EndBOX – A toy-like retro computer for EndBASIC
Hello HN! EndBASIC has been featured a few times here before (https://news.ycombinator.com/item?id=31651881, https://news.ycombinator.com/item?id=37495166), but today I want to show you something different that I've been working on for the past 6 months: the EndBOX. The idea is to create a toy-like device that: * boots fast into EndBASIC, * feels playful and hackable, * and is focused purely in experiencing (graphical / game) programming in simple terms. Just you and a BASIC command line---with some DOS touches. You'll find pictures and full details in the…
What it does
In the maker’s words, at launch
Hello HN! EndBASIC has been featured a few times here before (https://news.ycombinator.com/item?id=31651881, https://news.ycombinator.com/item?id=37495166), but today I want to show you something different that I've been working on for the past 6 months: the EndBOX. The idea is to create a toy-like device that: * boots fast into EndBASIC, * feels playful and hackable, * and is focused purely in experiencing (graphical / game) programming in simple terms. Just you and a BASIC command line---with some DOS touches. You'll find pictures and full details in the announcement blog post (https://www.endbasic.dev/2025/06/unveiling-the-endbox.html). And if you're at BSDCan next week, come to my talk that dives into the OS---or find me for a live demo! Right now, I'm trying to figure out if there's enough interest to turn this into a real product: kits, prebuilt devices, maybe even a small production run. It feels kinda crazy to pursue that, but also very exciting to make it real for others. So, here is where you come in: * What would you want from a device like this? * Is this something you'd ever use or gift? * What would make it even better or interesting? Thanks for checking it out!
Does the same job
all alternatives →- IVI've built a BASIC interpreter with DOS-like features for the web2021 · ▲8
Hi everyone, When the pandemic started, I put QuickBASIC in front of my kids and could see them enjoy toying with writing some simple programs. Since then, I've been working on a side project to build a similar experience using modern technologies, with the goal of having a tool to teach the foundations of programming to (my own) kids. This is what EndBASIC is: is a retro-looking, BASIC interpreter with DOS-like features -- built for the web. The environment is designed to be minimalist in an attempt to reproduce the computing experience of the 1980s where the computers were simpler to…
- ISI spent 6 years making a cool free game2015 · ▲151
Hey everyone! Long time lurker, first time poster. I've just reached beta in my game BoxByte Lyte. -What is it- It's a free 3d arcade game for hardcore players that uses color matching in interesting ways. Also it's a one button game, well movement and one button. Cool huh? The final release will be free too. -What I need- This is a very challenging game, so I really need to balance the difficulty so that it's still hard but not impossible. It would be great just to hear your experiences of the game and how far in it you got. -Where can I report bugs?-…
- IMI made a little digital circuit simulator that operates on PNGs2022 · github.com · ▲259
This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!

- WAWasmBots – A WebAssembly-powered programming game2025 · shaneliesegang.com · ▲5
I've been working on a browser-based programming game where you write bots to explore procedurally generated dungeons in any WebAssembly-compatible language. It's like a minimalist roguelike where your character's brain is a program you write. There are pre-made libraries for C, Rust, Zig, Go, and AssemblyScript. The game mechanics are intentionally simple for now, but the challenge comes from building up your bot's understanding of the world from limited local information. Your code needs to handle mapping, pathfinding, and strategy while dealing with monsters and potentially hostile other…
- PAProgram a robot to solve a maze on a CPU emulator2024 · loreley.one · ▲8
A little game I made to show off an old project. The functionality of the CPU is derived entirely from simulated logic gates. All the operations and control flow are based on the underlying properties of the logic gates, and changing their operation leads to corresponding changes in function. The original game code is all python and it runs in the browser using wasm/pyodide. Not very mobile friendly
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