Everest Drive – a multiplayer spaceship crew simulator in the browser
Hi HN! I'm working on an open-world multiplayer space sim with submarine-warfare-inspired combat. Crew a ship, haul cargo, run heists, hunt your foes with passive and active sensors. Browser-based, free, no install. Some of its features: - Submarine-style passive sensors. Contacts start as a bearing line (direction, no distance), resolve into an uncertainty circle, then into a full track. You triangulate over time by moving. - Silent running. Cut your emissions and witnesses can't ID you. - Newtonian flight. No drag, no auto-brake. Flip 180° and burn to stop. - Boarding combat. Dock with…
Everest Drive – a multiplayer spaceship crew simulator in the browser launched on April 22, 2026 with 16 votes, #1,052 of 21,248 launches that month and more than 90% of that year's launches.
In plain words
Everest Drive is a free, browser-based multiplayer space simulator where players crew ships, transport cargo, conduct heists, and engage in combat. The game features submarine-style passive sensors that gradually reveal enemy positions, silent running modes to avoid detection, Newtonian physics without auto-braking, and boarding combat between docked vessels. Built with Rust and WebAssembly technology, it requires no installation and plays directly in the browser.
written from the facts on this page · September 2026
From the sources
Free multiplayer browser spaceship game. Crew a ship, mine asteroids, trade between stations, fight pirates, and survive submarine-style combat across the solar system.
A black hole for an engine. A crew counting on you. An entire solar system to make your own. Haul cargo. Hunt pirates. Become one. Every burn, every deal, every contact on your sensors is a decision. What kind of captain will you be? Momentum is real. Flip your ship and burn to brake. Every approach takes planning; every escape takes nerve. Build your loadout. Hire your crew. Keep the reactor running, the hull sealed, and the people inside alive. Run silent. Read the bearings. Set the ambush. In submarine-style combat, the first advantage is knowing who’s outfrom everestdrive.io
In the maker’s words, at launch
Hi HN! I'm working on an open-world multiplayer space sim with submarine-warfare-inspired combat. Crew a ship, haul cargo, run heists, hunt your foes with passive and active sensors. Browser-based, free, no install. Some of its features: - Submarine-style passive sensors. Contacts start as a bearing line (direction…
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