FFTN, faster than FFTW in 700 lines of C
I am playing around with using arrays of arbitrary dimension as framework for designing FFT implementations, as opposed to the more classical approach of tensor products and butterflies (too complicated in my opinion). It turns out, that with a modern compiler, you do not need much complexity to make a really fast implementation. This implementation is for powers of 2, and optimized for arrays that do not fit in cache. I do think it would be better to use a higher-level language to implement other cases (e.g. n = 2^a * 3^b * 5^c, multiple small FFTs, higher-dimensional), so I am currently…
What it does
In the maker’s words, at launch
I am playing around with using arrays of arbitrary dimension as framework for designing FFT implementations, as opposed to the more classical approach of tensor products and butterflies (too complicated in my opinion). It turns out, that with a modern compiler, you do not need much complexity to make a really fast implementation. This implementation is for powers of 2, and optimized for arrays that do not fit in cache. I do think it would be better to use a higher-level language to implement other cases (e.g. n = 2^a * 3^b * 5^c, multiple small FFTs, higher-dimensional), so I am currently working on getting the SaC-compiler to generate this code.
Does a similar job
all alternatives →- SUSpeeding up LLM inference 2x times (possibly)2024 · asciinema.org · ▲419
Here's a project I've been working on for the last few months. It's a new (I think) algorithm, that allows to adjust smoothly - and in real time - how many calculations you'd like to do during inference of an LLM model. It seems that it's possible to do just 20-25% of weight multiplications instead of all of them, and still get good inference results. I implemented it to run on M1/M2/M3 GPU. The mmul approximation itself can be pushed to run 2x fast before the quality of output collapses. The inference speed is just a bit faster than Llama.cpp's, because the rest of implementation…
- MMMicro-mitten – Research language with compile-time memory management2020 · github.com · ▲236
I've been working on implementing the compile-time approach to memory management described in this thesis (https://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-908.pdf) for some time now - some of the performance results look promising! (Although some less so...) I think it would be great to see this taken further and built into a more complete functional language.
- AMA minimal FFT code2018 · lambdaway.free.fr · ▲100
- MTMy Turbo Pascal compiler in JavaScript2013 · teamten.com · ▲101
Finite Field Assembly:Emulate GPU on CPU2025 · ▲25A new programming language rooted in Pure Mathematics
- FSFaking SIMD to Search and Sort Strings 5x Faster2023 · ashvardanian.com · ▲29
I want to share a really dumb, but very practical project I have packaged this summer, to perform operations on strings much faster. I was using Python to work with a multi-terabyte newline-delimited file. Reading, splitting, and shuffling it was a nightmare. So, I wrapped a trivial hardware-friendly heuristic I've been using for the last few years into a CPython library. The part I enjoyed the most is implementing SIMD behavior without SIMD instructions... Using 64-bit words to work at 8-bit granularity. Unlike conventional SIMD, the code would remain the same for ~~almost~~ any hardware.…
More dev tools this month
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OpenTrailPaper is open-source bike computer firmware for the LilyGO T5S3 4.7" E-Paper PRO. It supports offline maps, GPX routes, FIT recording and Bluetooth sensors.
Dev tools · 2d ago · opentrailpaper.com

Open-source GTM skills for technical founders
Dev tools · 30d ago · gtmcofounder.com

Launched alongside, October 2025
the whole month →

- SA
I went down the rabbit hole on a side project and ended up building this: Strange Attractors(https://blog.shashanktomar.com/posts/strange-attractors). It’s built with three.js. Working on it reminded me of the little "maths for fun" exercises I used to do while learning programming in early days. Just trying things out, getting fascinated and geeky, and being surprised by the results. I spent way too much time on this, but it was extreme fun. My favorite part: someone pointed me to the Simone Attractor on Threads. It is a 2D attractor and I asked GPT to extrapolate it to…
AI · Oct 2025 · blog.shashanktomar.com

- ASAutism Simulator▲779
Hey all, I built this. It’s not trying to capture every autistic experience (that’d be impossible). It’s based on my own lived experience as well as that of friends on the spectrum. I'm trying to give people a feel for what masking, decision fatigue, and burnout can look like day-to-day. That’s hard to explain in words, but easier to show through choices and stats. I'm not trying to "define autism". I’ve gotten good feedback here about resilience, meds, and difficulty tuning. I’ll keep tweaking it. If even a few people walk away thinking, "ah, maybe that’s why my coworker struggles in those…
Life & fun · Oct 2025 · autism-simulator.vercel.app
