Flash is dead? Here is an attempt at a replacement
Flash is dead? Here is an attempt at a replacement launched on December 1, 2019 with 5 votes, #1,130 of 2,946 launches that month and more than 50% of that year's launches.
Does a similar job
all alternatives →- FRFlash replacement2019 · its-near.me · ▲99
- TOThoughts on Flash in 2023, in Flash, in 20232023 · newgrounds.com · ▲267
Spent the past few days making this - something halfway between a demoscene program and an experimental film. I wanted to celebrate the unique computer-y aesthetics of flash, while showing off some weird and obscure tricks I've picked up over the years since it's been deprecated. (Also, some maybe-not-subtle commentary about AI-art and the tools of the future)




More life & fun this month
the category →
A free city-building game in your browser. You are the mayor. You know what the city needs. Now get it past the zoning board, the neighbors, the appeals court and the next election.
Life & fun · 3d ago · permit.petercai.com
- IV
Life & fun · 15d ago · tanzaniaeducationproject.org

Turn a phone, tablet or TV into a sign. Type a message and it fills the screen: welcome signs, timers, Wi-Fi passwords and more. No app, no account, free.
Life & fun · 16d ago · bigwords.page

Play a free virtual guitar online with your keyboard or by touch. Slow songs down and see every chord, string and strum. Acoustic, classic, electric and bass.
Life & fun · 10d ago · guitoro.com

Carrier settings from iPhone, Pixel and Galaxy firmware, decoded and compared: APNs, VoLTE, 5G and Wi-Fi Calling per carrier, and what each build changed.
Life & fun · 14d ago · carrierexplode.com

Life & fun · 24d ago · space.bl2.net
Source: Show HN post ↗
Launched alongside, December 2019
the whole month →
- AA
After years of solo development I'm presenting: Angeldust, an omni-compatible action RPG and building game! Website: http://angeldu.st My single server hosts 250+K active players in one giant, dynamic fantasy world. Angeldust's game server is pervasively multithreaded, implementing John Carmack's dream of processing an immutable world state each tick. Both world handling and network traffic routing uses any number of threads. For networking, a typical game session only uses ~3Kbps of bandwidth, enabling decent play even over 2G/EDGE networks. The client is programmed in C++…
Growth · 2019
- AS
Dev tools · 2019 · selfhostedsource.tech

A isometric city builder in JavaScript. Contribute to victorqribeiro/isocity development by creating an account on GitHub.
Dev tools · 2019 · github.com

Play and create AI-generated adventures with infinite possibilities.
AI · 2019 · aidungeon.io
