
Gonasi
Build interactive courses learners love, like Brilliant.org
Gonasi launched on January 30, 2026 with 6 votes, #2,272 of 14,584 launches that month and more than 75% of that year's launches.
What it does
Gonasi lets you build interactive learning experiences your audience will love, like Brilliant.org and Duolingo. Our no-code platform uses an extensive block architecture to create gamified courses, quizzes, and learning apps. Engage learners, boost retention, and deliver fun, interactive education without writing a single line of code.
Does a similar job
all alternatives →- OSOpen-source tool for creating courses like Duolingo2023 · uneebee.com · ▲459
I'm launching UneeBee, an open-source tool for creating interactive courses like Duolingo: GitHub repo: https://github.com/zoonk/uneebee Demo: https://app.uneebee.com/ It's pretty early-stage, so there's a lot of things to improve. Everything on this project is going to be public, so you can check the roadmap on GitHub too: https://github.com/orgs/zoonk/projects/11 I'm creating this project because I love Duolingo and I wanted the same kind of experience to learn other things as well. But I think this could be useful to other…

CodenQuest2024 · codenquest.com · ▲282Hello everyone, I've been working on a project called CodenQuest, a coding practice app inspired by platforms like LeetCode, but with a major twist: it's heavily gamified, similar to Duolingo. The main goal is to make coding practice more engaging, especially on mobile. Key Features: - Diverse coding questions with integrated hints and timers. - Code editor with code completion and fill in the blanks questions - Performance statistics (runtime, memory, CPU usage, and more). - Gamified elements: leagues, ranking systems, daily challenges, friends, and streak mechanisms. - Available on iOS and…
- GIGoCode.io – A Golang Game in the Browser2019 · gocode.io · ▲129

- RGRebrain.gg – Doom learn, don't doom scrollFeb 2026 · ▲111
Hi HN, I built https://rebrain.gg. It's a website which is intended to help you learn new things. I built it for two reasons: 1. To play around with different ways of interacting with a LLM. Instead of a standard chat conversation, the LLM returns question forms the user can directly interact with (and use to continue the conversation with the LLM). 2. Because I thought it would be cool to have a site dedicated to interactive educational content instead of purely consuming content (which I do too much). An example of a (useful-for-me) interactive conversation is:…
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