
HYPERSCALE
HYPERSCALE - Compute Empire
What it does
Build and scale an AI data center empire. Manage power, compute, and cooling across specialized facilities, research a deep multi-tier tech tree, automate contract fulfillment with hired staff, and unlock rare materials for late-game hardware. Prestige to go public and compound your growth. A browser-based incremental tycoon built for long-term play.
Build, cool and sell the compute power that runs the world's AI. 🎯 Goal: keep your daily cash flow positive by fulfilling contracts, grow your reputation and compute capacity, and expand into a full hyperscaler empire — all without going bankrupt. There's no ceiling: rare materials, advanced hardware and prestige runs await deep into the late game. ⚡ Power feeds every facility · 💻 CPU/GPU compute is what you sell — accept a Contract to turn idle compute into cash · 🛡 Cooling/Security protect what you've built · 🧪 R&D generates research · 📦 Supply Chain unlocks with research and sources rare alloys for advancedfrom hyperscale-game.vercel.app
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- RGRun globally distributed full-stack apps on high-performance MicroVMs2023 · koyeb.com · ▲98
Hi HN! We’re Yann, Edouard, and Bastien from Koyeb (https://www.koyeb.com/). We’re building a platform to let you deploy full-stack apps on high-performance hardware around the world, with zero configuration. We provide a “global serverless feeling”, without the hassle of re-writing all your apps or managing k8s complexity [1]. We built Scaleway, a cloud service provider where we designed ARM servers and provided them as cloud servers. During our time there, we saw customers struggle with the same issues while trying to deploy full-stack applications and APIs resiliently. As…

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Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
Life & fun · 26d ago · everycube.alen.is


Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 26d ago · baselashraf81.github.io
Launched alongside, August 2026
the whole month →- TL
Life & fun · 9d ago · louisabraham.github.io


- SA
Hello HN! I found that picking out plausible but diverse skin tones for my digital art and game development projects was kind of difficult, and I got curious about if there was a way to define a color space that made it easy. I've built a color picker and procedural generation algorithm based on the space as well as a bunch of other fun js features and demos throughout the page that use the equations. If you find it interesting, I have lots of explanations of how I built it and what properties the space has. The methodology might be a bit shaky, but hopefully the result is as helpful for…
Life & fun · Aug 2026 · toneyalexander.github.io


I trained a 125M-parameter transformer to autocomplete piano performances in real time (~108 notes/sec on an iPhone 15). The idea is basically GitHub Copilot or Tabnine, except instead of prompting it with code, you prompt it by playing a few notes on a MIDI piano. The model then continues what you played, entirely on-device. The app is free if anyone wants to try it. Happy to answer questions about the model, training, Core ML, or the many things that didn't work.
AI · 16d ago · simedw.com