
I built 40 beautiful 3D Game worlds
Level up your 3D game worlds without the stress included
What it does
Stop stressing over building aesthetic 3D game worlds and focus on the experience and gameplay. These are 40 beautiful hi detailed 3D game GenAI Gaussian splat environments available inply andspz formats. Can be used in Blender, Unity, Unreal, three js, (double check if your version supportsply and.spz) Free for life to use. Build experiences. not stress.
Does a similar job
all alternatives →- SOSuperSplat – open-source 3D Gaussian Splat Editor2024 · playcanvas.com · ▲271
- TATurning a Gaussian Splat into a videogameApr 2026 · blog.playcanvas.com · ▲236
- IGImmersive Gaussian Splat experience of Sutro Tower, San Francisco2025 · vincentwoo.com · ▲825
- MAMaps and Splats – Mashup of 3D tile maps with Gaussian Splats2024 · maps-and-splats.glitch.me · ▲87
Hello HN! I’m excited to share this open-source community mashup showing the power and possibility of combining 3D Gaussian splat scans with traditional mesh-based 3D tiles maps in the browser. As you've probably seen on HN a bunch lately, Gaussian splats are a new method to allow custom 3D scans of scenes and objects [1] and Google Maps 3D Tiles API are the same 3D buildings and street views your familiar with in Google Earth or Google Maps, and recently they’ve been made available for inclusion in web apps. Combining splats + 3d map mixes highly detailed real-world custom micro-scans with…
- SASpark, An advanced 3D Gaussian Splatting renderer for Three.js2025 · sparkjs.dev · ▲377
I'm the co-creator and maintainer of https://aframe.io/ and long time Web 3D graphics dev. Super excited about new techniques to author / render / represent 3D. Spark is a an open source library to easily integrate Gaussian splats in your THREE.js scene I worked with some friends and I hope you find useful. Looking forward to hearing what features / rendering techniques you would love to see next.
- AMA Marble Madness-inspired WebGL game we built for Netlify2024 · 5-million-devs.netlify.com · ▲616
Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
More life & fun this month
the category →- TL
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Your multimedia mentor that takes you from mid to great
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Launched alongside, May 2026
the whole month →

Parallel agents, diff reviewer, and multi-model comparisons
Dev tools · May 2026 · kilo.ai


- NW
Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok/s prefill and 1200 tok/s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…
Life & fun · May 2026 · github.com
- FM
Dev tools · May 2026 · github.com