I built an opinionated Tailwind CSS class sorter for VS Code
An opinionated Tailwind CSS class sorter built for Visual Studio Code - heybourn/headwind
I built an opinionated Tailwind CSS class sorter for VS Code launched on December 2, 2019 with 9 votes, #828 of 2,946 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 6 years on.
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I built a VS Code extension that organises your Tailwind CSS classes2020 · github.com · ▲6An opinionated Tailwind CSS class sorter built for Visual Studio Code - heybourn/headwind
Tailwind CSS v2.02020 · tailwindcss.com · ▲385Rapidly build modern websites without ever leaving your HTML

Tailwind Builder 2.02020 · shuffle.dev · ▲293Online editor & Visual Studio Code extension for TailwindCSS
Tailwind CSS v1.02019 · tailwindcss.com · ▲279A utility-first CSS framework for building custom designs.

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Source: Show HN post ↗
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After years of solo development I'm presenting: Angeldust, an omni-compatible action RPG and building game! Website: http://angeldu.st My single server hosts 250+K active players in one giant, dynamic fantasy world. Angeldust's game server is pervasively multithreaded, implementing John Carmack's dream of processing an immutable world state each tick. Both world handling and network traffic routing uses any number of threads. For networking, a typical game session only uses ~3Kbps of bandwidth, enabling decent play even over 2G/EDGE networks. The client is programmed in C++…
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