I'm 15 years old, and I released my first NPM module: Wizardry
I'm 15 years old, and I released my first NPM module: Wizardry launched on November 17, 2012 with 98 votes, #22 of 543 launches that month and more than 95% of that year's launches.
In plain words
Wizardry is an NPM module released by a 15-year-old developer that provides tools for JavaScript developers. The package offers functionality designed to streamline development workflows. It launched in November 2012 and is available through NPM for developers looking to integrate it into their projects.
written from the facts on this page · September 2026
Does a similar job
all alternatives →
I've been making JavaScript sandbox alone for 6 years2022 · playcode.io · ▲397Hi HN! Thanks for your attention to my post. It was a big challenge to run most of Node.js packages in browser, fast moreover. Virtual File system, resolve import/export. I got cold many times, depressions, burned out, yet still alive and finished it. Many guys helped me with an advice. Many users give a lot of positive feedback. There are 200,000 monthly unique users. I work full time now because of the freemium business model. To be honest - I am happy after many years of hard work.
I'm 48 and finally learning how to be a game developer2021 · apps.apple.com · ▲985- ISI spent two years working on an HTML5 game. I finally released it2012 · ektomarch.com · ▲515
- M7My 70 year old grandma is learning to code and made a word game2024 · grandmasword.com · ▲454

DepsGuard – One command to harden NPM/pnpm/yarn/bun/uv configsJun 2026 · github.com · ▲40I kept seeing every npm/pnpm/yarn/bun/uv supply chain post end with the same advice (set a minimum release age, turn off install scripts), and while I know cooldowns are "controversial", they do work. But even if you convince people that they should set cooldowns, it seems many don't end up following through, not sure why, maybe because it means hand-editing five config files in five formats with five different time units, or perhaps the "it won't happen to me" syndrome (or "I'll do it later, it seems complicated" where it's actually very simple). So I created a tool that…
More dev tools this month
the category →

Contribute to oosexgang/hackios-xnu-kernel development by creating an account on GitHub.
Dev tools · 1d ago · github.com

open-source IDE for thoughtful software design. Contribute to devdotfast/whiteboard development by creating an account on GitHub.
Dev tools · 29d ago · github.com

Contribute to reladraw/reladraw development by creating an account on GitHub.
Dev tools · 27d ago · github.com
OpenBot▲362Grok Bot alternative: free, local, open-source, multiplayer
Dev tools · 24d ago · openbot.run
Talanoa▲346Hi HN, I’m a fullstack developer, and honestly, I’ve lost count of how many side projects I’ve worked on over the years. But one idea kept coming back to me: a different kind of email client. It first came to me in 2014: “What if we could handle emails more like conversations?” Every year, I’d revisit this concept in my “Build Notes.” Ten years later, no one had built exactly what I had in mind — so I finally decided to do it myself. That’s how Talanoa was born. I wanted something focused on people, not timelines. I was tired of marking messages as unread just to remember to reply later, or…
Dev tools · 22d ago · talanoa.email
Source: Show HN post ↗
Launched alongside, November 2012
the whole month →
Learn music better with our living sheet music.
Life & fun · 2012 · soundslice.com

Life & fun · 2012 · chrisnorstrom.com

Instantly see a Google Street View of any supported location. Easily share and save your favourite views.
Life & fun · 2012 · qsview.com
- AIAn IDE for poets▲398
Life & fun · 2012 · tranquillpoet.com

The latest macOS offers the world’s best way to play — and add to — your collection of music, movies, TV shows, podcasts, audiobooks, and more.
Life & fun · 2012 · itunes.apple.com

Ensure your email campaigns look good on any device with our responsive email templates.
Life & fun · 2012 · zurb.com