I'm making a dynamic language in Rust
An implementation of a dynamic programming language in Rust. Includes: Parser/Compiler, REPL, Virtual Machine, Bytecode Disassembler This started out as a learning project to teach myself Rust. It has grown into a decently substantial piece of software and I've learned quite a bit in the process! Some neat things: + A garbage collector that can store dynamically sized types without any double-indirection (i.e. I have my own Box implementation with manual alloc/dealloc) + The smart pointer used to reference GCed data is a thin pointer. The ptr metadata needed for DSTs is stored in…
I'm making a dynamic language in Rust launched on April 24, 2022 with 184 votes, #132 of 2,974 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 4 years on.
In plain words
This is a dynamic programming language implemented in Rust, featuring a parser, compiler, REPL, virtual machine, and bytecode disassembler. It is designed for developers interested in language implementation and systems programming. The project stands out for its custom garbage collector that handles dynamically sized types efficiently through thin pointers and manual memory management, supporting weak references while keeping core values compact at 16 bytes.
written from the facts on this page · September 2026
From the sources
An intepreter for a simple dynamic language written in Rust - mwerezak/sphinx-lang
In the maker’s words, at launch
An implementation of a dynamic programming language in Rust. Includes: Parser/Compiler, REPL, Virtual Machine, Bytecode Disassembler This started out as a learning project to teach myself Rust. It has grown into a decently substantial piece of software and I've learned quite a bit in the process! Some neat…
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