I made a 3D SVG Renderer that projects textures without rasterization
How can you make affine transformations (the only ones SVGs are capable of) resemble perspective transformations?
I made a 3D SVG Renderer that projects textures without rasterization launched on June 5, 2025 with 206 votes, #162 of 7,999 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 1 year on.
In plain words
This is a 3D SVG renderer that projects textures directly without rasterization, keeping output as vector graphics. It's designed for developers and designers working with 3D graphics who need scalable vector output instead of raster images. The tool maintains SVG format throughout the rendering process, making it useful for web-based 3D visualization and applications where resolution-independent graphics are beneficial.
written from the facts on this page · September 2026
From the sources
seve.blog Subscribe Sign in I made a 3D SVG Renderer that projects textures without rasterization How can you make affine transformations (the only ones SVGs are capable of) resemble perspective transformations? Seve Ibarluzea Jun 05, 2025 5 3 Share I’ve been building a vanilla 3D object to SVG renderer in Typescript to help render circuit boards that are made in React and discovered an interesting trick to keep the SVGs small while getting approximately-correct looking perspective transformations with image textures. An example circuit board rendered with our vanilla Typescript 3D Renderer. Great for checking sizing! You can see we were able to project the “texture” containing the PCB…from seve.blog
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