nowfound

Life & fun · May 31, 2025

IM

I made a simple software licensing platform for developers

Hey HN, A few months ago I realized licensing my app wasn't as straightforward as I expected. There was too much setup just to create a license, and the customer experience was not great. All I wanted was for licenses to be generated automatically when I got paid, and for customers to manage their own licenses. So I built Keyforge, a simple software licensing platform for developers. It integrates with Stripe so that licenses are created automatically when someone purchases or subscribes to your product. There's also a self-serve customer portal where users can manage their licenses,…

What it does

In the maker’s words, at launch

Hey HN, A few months ago I realized licensing my app wasn't as straightforward as I expected. There was too much setup just to create a license, and the customer experience was not great. All I wanted was for licenses to be generated automatically when I got paid, and for customers to manage their own licenses. So I built Keyforge, a simple software licensing platform for developers. It integrates with Stripe so that licenses are created automatically when someone purchases or subscribes to your product. There's also a self-serve customer portal where users can manage their licenses, devices, and download invoices. Would love to hear what you think. Nicholas

Does the same job

all alternatives →

More life & fun this month

the category →
  • TL

    Life & fun · 10d ago · louisabraham.github.io

  • Photosynthesis fires two of your iPhone

    Life & fun · 28d ago · photosynthesis.camera

  • SoloUno310

    Take control of hair pulling, nail biting & skin picking

    Life & fun · 28d ago · solouno.io

  • Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.

    Life & fun · 26d ago · everycube.alen.is

  • The Interactive 3D Encyclopedia

    Life & fun · 21d ago · expeditione.fun

  • Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…

    Life & fun · 26d ago · baselashraf81.github.io

Launched alongside, May 2025

the whole month →