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AI · January 19, 2026

I made Claude play Minecraft using Agent SDK

This weekend I built a Minecraft bot for a server I play on. It uses the Agent SDK for the main loop and a bunch of custom MCP tools. Some highlights: * The bot is an active participant in the in-game chat, enabling all players to interact with it. * Tools for interacting with containers, crafting, trading with villagers and various other things. * Memory system which the agent uses to keep track of in-game events, interactions with players etc. * Screenshot tool which lets Claude use its vision modality to look around (not very useful, but fun). * Tooling for interacting with plugins…

I made Claude play Minecraft using Agent SDK launched on January 19, 2026 with 5 votes, #3,400 of 14,585 launches that month and more than 75% of that year's launches.

Visit github.com ↗Alternativestop 23% of January 2026

What it does

Autonomous Minecraft bot powered by Claude Agent SDK - haksndot/haksnbot-mind

An autonomous Minecraft bot powered by Claude Agent SDK . The bot connects to a Minecraft server, responds to player chat, and plays the game autonomously - surviving, building, crafting, and helping other players. Part of the Haksnbot suite: This is the Mind (cognition) for Haksnbot , an autonomous Minecraft bot. The suite includes five repos that work together: haksnbot-tools (Minecraft bot control), haksnbot-guts (survival instincts), haksnbot-mind (this repo - cognition), haksnbot-body (movement decisions), and haksnbot-admin (server administration). The Mind requires haksnbot-tools; the others are optional. ┌─────────────────────────────────────────────────────────────┐ │ haksnbot-mind…from github.com

In the maker’s words, at launch

This weekend I built a Minecraft bot for a server I play on. It uses the Agent SDK for the main loop and a bunch of custom MCP tools. Some highlights: * The bot is an active participant in the in-game chat, enabling all players to interact with it. * Tools for interacting with containers, crafting, trading with…

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