Karma
People culture for remote teams
Karma launched on February 14, 2025 with 34 votes, #563 of 5,999 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 1 year on.
What it does
Stronger remote workplace culture. A recognition tool for remote teams enables sharing appreciation via points, rewards, and public acknowledgments. It builds positive culture, offering analytics, custom rewards, and value tracking to boost engagement.
High-performance teams on chats. Set goals, track performance and reward excellence. Performance reports included.
Increase output, measure achievements, and build a culture of performance that drives results. Karma plays the pivotal role in not just recognizing effort but in creating a productive, motivated team. Watch as each recognition transforms into better metrics and higher output. Better collaboration emerges from strategic recognition, making your team more efficient. Show your team their impact is tracked and valued, keeping your top talent engaged and productive. Get ready to revolutionize team engagement with top features. Dive into the heart of your team's activity, spotlighting recognition, engagement, and value alignment, all in one dynamic dashboard. Choose from automated gift cards…from karmabot.chat
Does a similar job
all alternatives →

Remote Company Culture Book2019 · ahoyteam.com · ▲317Guide to remote culture best practices for Slack generation



More work this month
the category →
Endless lofi beats composed live in your browser, over pixel-art nights in Paris, Tokyo, New York, Hong Kong, Sydney, San Francisco and more. Free, no sign-up.
Work · 24d ago · loficities.com
Smooth Recorder▲257Mac screen recordings that look edited when you hit stop
Work · 18d ago · smoothrecorder.com


Work · 12d ago · readrare.com
Source: Product Hunt launch ↗
Launched alongside, February 2025
the whole month →
Screen Studio 3.0▲1,832Beautiful screen recordings with instant shareable links
Growth · 2025 · screen.studio

- IG
I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold…
Work · 2025



i wanted to change the habit of reaching for my phone in the morning and doomscrolling away an hour so i built an app to help me. now i have to literally touch grass before accessing my most distracting apps the app is built in swiftui, uses the screen time apis provided by apple and google vision to recognise grass or not i'd love to get your thoughts on the concept.
Life & fun · 2025 · touchgrass.now